jtsiomb / gph-math
C++ math library for graphics programs
☆9Updated 3 years ago
Alternatives and similar repositories for gph-math:
Users that are interested in gph-math are comparing it to the libraries listed below
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- Papers☆8Updated 3 years ago
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- A collection of all my single-header libraries.☆17Updated last year
- Public domain single-file libraries - stb style☆21Updated 3 months ago
- C math library for graphics☆13Updated 2 months ago
- QLL : Level loaders☆15Updated 5 years ago
- OpenGL Rendering as a seperate process (Black Box)☆11Updated 7 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- squish texture compression - now concurrently (AMP & DirectCompute)☆22Updated 7 years ago
- Game engine currently under development.☆12Updated last week
- lossy GPU-friendly image compression\decompression☆12Updated 3 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- ☆17Updated 2 years ago
- A collection of personal, single-header C and C++ libraries similar to the STB libraries. All avaliable in the public domain.☆13Updated 2 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Updated 2 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated last month
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Updated 9 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Fork of rpmalloc to be used with single thread applications and old C compilers☆11Updated 3 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- Texture Compression Techniques in DuckTales Remastered☆18Updated 8 years ago
- A single-header C/C++ library for parsing and evaluation of arithmetic expressions☆11Updated 3 years ago
- Fast Lossless Color Image Compression Library☆10Updated 2 years ago
- Headers Only C++11 Memory Allocation library. No std library used.☆11Updated last year
- C++ 3d math types for game developers☆21Updated last year