jtsiomb / gph-mathLinks
C++ math library for graphics programs
☆10Updated 3 years ago
Alternatives and similar repositories for gph-math
Users that are interested in gph-math are comparing it to the libraries listed below
Sorting:
- C math library for graphics☆16Updated 2 months ago
- Load-time conversion of S3 Texture Compression textures to other formats☆18Updated 7 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated this week
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Testing various BCn texture format decoding libraries☆16Updated 3 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Simple C++ sample showing how to use OpenCL v1.2 on Windows/Linux/OSX with no 3rd party SDK installs☆35Updated 3 years ago
- A collection of all my single-header libraries.☆17Updated last year
- C89-compatible, single file, public domain string library.☆28Updated 2 weeks ago
- A 3D Graphic API Library☆18Updated last month
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- ☆18Updated 4 years ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Updated 11 years ago
- A Vulkan compute shader implementation of a fictional retro GPU☆56Updated 3 years ago
- Debug Drawing Text using Lines☆15Updated 3 months ago
- ☆17Updated 3 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Updated 2 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- QLL : Level loaders☆15Updated 5 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- Library to Generate SPIR-V Binary☆36Updated 6 months ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆41Updated 4 months ago
- 10⁻¹⁸☆21Updated last month
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Single header OpenGL utility library in the public domain☆24Updated last year
- PlayStation1 MDEC compression tools☆11Updated 4 years ago
- ☆29Updated 9 years ago
- Cg open-source compiler☆32Updated 13 years ago