jtsiomb / gph-mathLinks
C++ math library for graphics programs
☆11Updated 4 years ago
Alternatives and similar repositories for gph-math
Users that are interested in gph-math are comparing it to the libraries listed below
Sorting:
- C math library for graphics☆16Updated 7 months ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Updated 2 years ago
- A collection of all my single-header libraries.☆17Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- C++ library to read/write Truevision TGA/TARGA files☆32Updated 2 years ago
- C89-compatible, single file, public domain string library.☆32Updated 5 months ago
- 10⁻¹⁸☆20Updated 4 months ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Updated 12 years ago
- Mini Shadertoy WIP☆17Updated 7 years ago
- Game engine currently under development.☆12Updated this week
- Public domain single-file libraries - stb style☆21Updated last year
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated last week
- PlayStation1 MDEC compression tools☆11Updated 5 years ago
- MythOS game engine from Charybdis Enterprises☆19Updated 4 years ago
- ☆29Updated 9 years ago
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆14Updated 6 years ago
- QLL : Level loaders☆13Updated 5 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆28Updated last year
- A small realtime software rendering library☆17Updated 5 years ago
- A single header library for managing game entity hierarchies.☆42Updated 5 years ago
- A D3D9 implementation using OpenGL3☆31Updated 10 years ago
- Testing various BCn texture format decoding libraries☆16Updated 3 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 8 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆19Updated 8 years ago
- An immediate mode font rendering system in C.☆35Updated 8 months ago
- Colby Hall's C++ Standard Library☆11Updated 6 years ago
- ASS: Audio Stupidly Simple☆36Updated 7 years ago
- Debug Drawing Text using Lines☆15Updated 7 months ago
- Lets try out a few ways to easily create a modern Win32 UI app☆22Updated 5 years ago