C++ math library for graphics programs
☆11Dec 30, 2021Updated 4 years ago
Alternatives and similar repositories for gph-math
Users that are interested in gph-math are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Blood port for Amiga☆13Mar 11, 2023Updated 3 years ago
- A collection of all my single-header libraries.☆17Dec 22, 2023Updated 2 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆43Feb 18, 2026Updated last month
- The icculus.org port of Duke Nukem 3D.☆16Jul 12, 2021Updated 4 years ago
- a ifc file viewer by opencascade and glfw☆14Oct 12, 2023Updated 2 years ago
- PPM compressor with a 128 bytes short decompressor☆10Apr 13, 2022Updated 3 years ago
- Procedural 3D mesh generation tool☆20Mar 25, 2018Updated 7 years ago
- Simple Vulkan demo program☆14Jul 15, 2018Updated 7 years ago
- http://apogeesoftware.com/uncategorized/apogee-releases-blake-stone-source-code☆16Jul 8, 2013Updated 12 years ago
- icculus.org's port of Ken Silverman's Build Engine☆17Jul 12, 2021Updated 4 years ago
- gameboy emulator but it do a faster☆10Jun 8, 2023Updated 2 years ago
- N64 RSP torture test☆17Aug 31, 2024Updated last year
- Low-level RSP processor plugin for the Mupen64Plus v2.0 project. This is based on Ziggy's Z64 plugin.☆19Feb 20, 2026Updated last month
- Project template for Game Boy / GBC games written using GBDK.☆26Nov 20, 2024Updated last year
- Quickstart project for creating MMC1 roms for the NES. Mainly for my own use, but have at if you want it.☆12Jan 26, 2024Updated 2 years ago
- NASM/GoLink OpenGL 1k Framework☆13Dec 25, 2017Updated 8 years ago
- An asset-free C and C++ decompilation of the NES games "Super Mario Bros" and "Super Mario Bros: The Lost Levels"☆24Nov 29, 2023Updated 2 years ago
- Janus is an abstraction for synchronous/asynchronous message publishing and consumption.☆12Jul 31, 2025Updated 7 months ago
- CRC Tool Kit☆18Oct 5, 2012Updated 13 years ago
- A single file, freestanding FLAC encoding library in C89☆16May 26, 2024Updated last year
- N64 interactive RDP triangle demo☆15Jul 22, 2025Updated 8 months ago
- Implementation of RRT, RRT-connect, RRT*, and PRM in c++☆13Oct 25, 2017Updated 8 years ago
- Fork of the AOSP 'platform_external_sonivox' to use out of Android☆19Dec 30, 2025Updated 2 months ago
- EVRElasticViewReferencefor managing to drag view node.☆21Nov 24, 2017Updated 8 years ago
- demo some OpenCascade functions☆20Nov 20, 2022Updated 3 years ago
- Limit-raising medium-resolution Doom source port based on Chocolate Doom☆10Apr 2, 2017Updated 8 years ago
- Low-level RDP plugin for the Mupen64Plus v2.0 project. This is based on Ziggy's Z64 plugin.☆23Feb 20, 2026Updated last month
- Generate Ghidra class structures☆12Jan 3, 2020Updated 6 years ago
- Example of LZ4 compression with optimal parsing using BriefLZ algorithms☆28Nov 1, 2023Updated 2 years ago
- Header-only MIDI Sequencer code which can play MIDI, XMI and MUS files☆20Dec 31, 2025Updated 2 months ago
- compact lzma decoder☆16Sep 23, 2019Updated 6 years ago
- nanomsg library☆21Sep 9, 2017Updated 8 years ago
- Hudson Soft HVQM4 1.3/1.5 (*.h4m) video decoder☆10Nov 7, 2020Updated 5 years ago
- Jxnet is a Java library for capturing and sending custom network packet buffers with no copies. Jxnet wraps a native packet capture libra…☆28Nov 26, 2020Updated 5 years ago
- modular virtual reality abstraction library☆18Dec 30, 2020Updated 5 years ago
- A specification-compliance test for SoundFont synthesizers.☆19Dec 31, 2025Updated 2 months ago
- a collection of graphical effects used in the demoscene☆23Apr 20, 2018Updated 7 years ago
- Playing with Metal☆47Aug 6, 2018Updated 7 years ago
- Ed25519 peculiarities - now in your browser☆11Feb 6, 2025Updated last year