The codes for SIGGRAPH 2022 paper "Nerual Layered BRDFs"
☆16Feb 17, 2023Updated 3 years ago
Alternatives and similar repositories for pytorch-mitsuba-NLB_Release
Users that are interested in pytorch-mitsuba-NLB_Release are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆41Feb 6, 2023Updated 3 years ago
- The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]☆21May 25, 2023Updated 3 years ago
- Metappearance: Meta-Learning for Visual Appearance Reproduction☆21Sep 19, 2022Updated 3 years ago
- Custom plugin in Python for BTF (Bidirectional Texture Function) rendering with Mitsuba 3☆18Oct 5, 2025Updated 7 months ago
- ☆23Jul 11, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆16May 5, 2025Updated last year
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to ap…☆17Jan 13, 2024Updated 2 years ago
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 3 years ago
- ☆62Sep 19, 2022Updated 3 years ago
- ☆29Dec 14, 2024Updated last year
- Official repository of "NEnv: Neural Environment Maps for Global Illumination"☆22Aug 20, 2023Updated 2 years ago
- ReSTIR-GI implementation in Mitsuba3☆17Jul 17, 2023Updated 2 years ago
- Official code of paper: MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly.☆116Feb 24, 2026Updated 3 months ago
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆58Sep 11, 2025Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 2D visualizer for specular path manifolds☆78Jun 17, 2021Updated 4 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- sdkmesh decoder☆19Dec 25, 2018Updated 7 years ago
- A Python package for calling Slang modules from PyTorch.☆78May 22, 2026Updated last week
- Code of Neural-Singular-Hessian: Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessian. ACM Transaction…☆35Sep 18, 2023Updated 2 years ago
- Code for "The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance" (SIGGRAPH 2018) b…☆10Apr 7, 2021Updated 5 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆34Jul 30, 2024Updated last year
- This is the official implementation of our EGSR 2023 paper, Accelerating Hair Rendering by Learning High-Order Scattered Radiance.☆44Jul 31, 2023Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Code release of the paper "Combining Resampled Importance and Projected Solid Angle Samplings for Many Area Light Rendering"☆11Jun 24, 2024Updated last year
- Runtime library for the NVIDIA RTXNTC SDK☆28Jan 22, 2026Updated 4 months ago
- ☆12Jun 17, 2025Updated 11 months ago
- A simple and fast parser for PBRT v3 files☆24Dec 29, 2023Updated 2 years ago
- The pytorch implementation of Neural-Pull☆15Oct 10, 2021Updated 4 years ago
- A real-time TrackMania Nations Forever gym environnement for Reinforcement Learning.☆13Dec 6, 2023Updated 2 years ago
- Single shape Deep Point Cloud Consolidation [TOG 2021]☆46May 21, 2022Updated 4 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Apr 20, 2026Updated last month
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Unofficial re-implementation of a neural supersampling model for real-time rendering☆32Jan 30, 2024Updated 2 years ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆54Nov 28, 2024Updated last year
- Monte Carlo Render Viewing and Visualization Tools☆11Apr 20, 2021Updated 5 years ago
- Applications of the Teg differentiable programming language to problems spanning graphics and physical simulation.☆12Dec 30, 2021Updated 4 years ago
- Source code for "A Compact Representation of Measured BRDFs Using Neural Processes" (TOG 2021)☆15Nov 25, 2024Updated last year
- ☆21May 23, 2024Updated 2 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆123Jun 7, 2023Updated 2 years ago