xilongzhou / TileGenLinks
☆10Updated last year
Alternatives and similar repositories for TileGen
Users that are interested in TileGen are comparing it to the libraries listed below
Sorting:
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 8 months ago
- ☆12Updated last month
- ☆35Updated last year
- Official code for the CVPR 2023 paper "NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination".☆27Updated last year
- ☆17Updated 2 years ago
- FIPT: Factorized Inverse Path Tracing☆53Updated 5 months ago
- ☆21Updated 2 years ago
- ☆90Updated last year
- [PG2023] Refinement of Hair Geometry by Strand Integration☆28Updated 7 months ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated last year
- ☆37Updated 2 years ago
- PSDR-Room: Single Photo to Scene using Differentiable Rendering (Siggraph Asia 2023)☆31Updated last year
- Official model and network release for my CVPR2022 paper.☆47Updated 2 years ago
- The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]☆19Updated 2 years ago
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆39Updated last year
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆45Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- ☆53Updated last year
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 7 months ago
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆59Updated 2 months ago
- ☆58Updated 3 years ago
- Official implementation of SIGGRAPH AISA 2023 paper "Texture Atlas Compression Based on Repeated Content Removal"☆66Updated last year
- implicit displacement field☆126Updated 2 years ago
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆95Updated 2 years ago
- The reference implementation of As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors (CVPR 2024).☆57Updated last year
- Environment light tools.☆67Updated last year
- RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes☆45Updated last year
- Code release for Inverse Global Illumination using a Neural Radiometric Prior☆42Updated 2 years ago
- ☆75Updated 2 years ago
- Code for the paper "Shadow Harmonization for Realistic Compositing" published at SIGGRAPH Asia 2023☆26Updated last year