Shadow Warrior Redux Classic sources
☆17Jun 14, 2014Updated 11 years ago
Alternatives and similar repositories for sw-redux
Users that are interested in sw-redux are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Duke Nukem 3D Megaton Edition☆38Jul 25, 2016Updated 9 years ago
- Hexen II (1997) by Raven Software Corporation☆49Dec 4, 2012Updated 13 years ago
- http://apogeesoftware.com/uncategorized/apogee-releases-blake-stone-source-code☆16Jul 8, 2013Updated 12 years ago
- Flod 4.1 mod player library converted to C. currently supports fasttracker, whittaker, futurecomposer, protracker, soundtracker, etc☆25Apr 12, 2019Updated 7 years ago
- The Operative: No One Lives Forever (2000) by Monolith Productions, Inc.☆26Jun 20, 2015Updated 10 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official source release for Shadow Warrior☆23Aug 18, 2014Updated 11 years ago
- ☆47Jun 20, 2014Updated 11 years ago
- Aliens vs. Predator Gold source code☆16Jun 26, 2012Updated 13 years ago
- Official source release for Shadow Warrior☆14Aug 18, 2014Updated 11 years ago
- Alien Breed 3D II: The Killing Grounds (1996) by Team17 Software Limited☆17May 18, 2017Updated 8 years ago
- Port of the 3D Realms game "Duke Nukem 3D"☆133Jan 25, 2026Updated 2 months ago
- Example of LZ4 compression with optimal parsing using BriefLZ algorithms☆28Nov 1, 2023Updated 2 years ago
- Gish (2004) by Chronic Logic LLC☆17Jun 20, 2015Updated 10 years ago
- compact lzma decoder☆16Sep 23, 2019Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆167Feb 24, 2021Updated 5 years ago
- Low-level NativeCall binding to SDL2☆14Aug 12, 2022Updated 3 years ago
- Golgotha (1998) by Crack dot Com☆16Nov 6, 2015Updated 10 years ago
- A small raycasting engine written some time between 2000 and 2005.☆12May 14, 2012Updated 13 years ago
- ☆21Oct 26, 2020Updated 5 years ago
- OpenGL examples☆23Apr 13, 2017Updated 9 years ago
- ☆50May 8, 2013Updated 12 years ago
- Postal (1997) by Running With Scissors☆45Jan 6, 2017Updated 9 years ago
- Parser library for 8SVX: digitally sampled audio voices consisting of 8-bit samples☆12Mar 2, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Oct 30, 2024Updated last year
- A single file, freestanding FLAC encoding library in C89☆16May 26, 2024Updated last year
- (Moved to Codeberg!) Retro graphics programming in 16bit style - using a modern tool-chain☆16Jul 23, 2025Updated 8 months ago
- Pseudo-3D raycasting engine in C++17☆21Feb 27, 2024Updated 2 years ago
- Fork of the AOSP 'platform_external_sonivox' to use out of Android☆19Dec 30, 2025Updated 3 months ago
- Port of the AudioLib sound library used by Apogee games☆17Dec 27, 2025Updated 3 months ago
- Port of the 3D Realms game "Shadow Warrior"☆93Jan 25, 2026Updated 2 months ago
- Port of the Build game engine by Ken Silverman☆128Jan 25, 2026Updated 2 months ago
- Mini Shadertoy WIP☆17Jan 29, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Build Engine Randomizer (Duke Nukem 3D, Shadow Warrior, Ion Fury, Blood, PowerSlave)☆27Mar 28, 2024Updated 2 years ago
- Header-only MIDI Sequencer code which can play MIDI, XMI and MUS files☆20Dec 31, 2025Updated 3 months ago
- A collection of all my single-header libraries.☆17Dec 22, 2023Updated 2 years ago
- The "Blood Alpha" source code for Blood (1997) by Monolith Productions.☆86Feb 23, 2018Updated 8 years ago
- Darklight 2.0 Public Branch☆11Feb 4, 2021Updated 5 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Aug 17, 2020Updated 5 years ago
- Blood II: The Chosen (1998) by Monolith Productions, Inc.☆60Oct 27, 2014Updated 11 years ago