Unity-Technologies / UnityOptionsLinks
☆138Updated last week
Alternatives and similar repositories for UnityOptions
Users that are interested in UnityOptions are comparing it to the libraries listed below
Sorting:
- Search field with Autocomplete, a simple Unity Editor UI component.☆142Updated 7 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Automatically add defines upon the detection of predicate classes☆124Updated 2 years ago
- A collection of all the small tools we☆182Updated 7 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆134Updated 4 years ago
- ☆57Updated 6 years ago
- Common Unity resources Exceed7 Experiments uses in projects.☆171Updated 3 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated last year
- Unity editor extension to bookmark scene views.☆107Updated 7 months ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆122Updated 5 years ago
- Tween Library for Unity3D(ECS+JOBS)☆181Updated 6 years ago
- ☆64Updated 7 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 5 years ago
- ECS approach to render a line.☆148Updated 4 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 5 years ago
- An open source GIT Unity3D editor plugin.☆145Updated 4 years ago
- Inspect all fields, properties and methods in Unity editor☆88Updated 3 years ago
- Graph-based mesh modifiers.☆181Updated 5 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆80Updated 8 years ago
- Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging☆138Updated 2 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆142Updated 2 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 6 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆93Updated 5 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆70Updated 8 years ago
- Global Outline - Unity (3D/UI/Sprites) full-screen masked outline shader☆73Updated 3 years ago
- Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.☆165Updated 4 years ago
- Tool for detecting "Fake Null" C# instances.☆156Updated last year
- An editor, build and player configuration framework for the Unity game engine.☆109Updated 5 months ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆86Updated 8 years ago