FBast / ReflexityAILinks
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
☆205Updated last year
Alternatives and similar repositories for ReflexityAI
Users that are interested in ReflexityAI are comparing it to the libraries listed below
Sorting:
- Console for all your unity needs☆161Updated 6 years ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆208Updated 5 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆216Updated 4 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆197Updated 2 years ago
- Eazy Sound Manager is a simple Unity3D tool which aims to make sound and music management in games easier☆186Updated 2 years ago
- make mesh like line, polygon, etc in unity3d☆192Updated 2 months ago
- Behaviour tree editor for Unity3D☆120Updated 5 years ago
- Example projects using instancing in Unity to render enemy health bars in 1 draw call☆161Updated 6 years ago
- List control for Unity allowing editor developers to add reorderable list controls to their GUIs.☆171Updated 7 years ago
- Collection of utility methods, design patterns, and extensions for Unity.☆132Updated last year
- Asset localization system for Unity.☆169Updated 2 years ago
- Various shader graph effects with Unity URP☆145Updated 3 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆256Updated 6 years ago
- A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity☆199Updated 3 years ago
- Visual Scripting Framework for Unity☆256Updated 3 years ago
- Customizable Object Pooling for Unity.☆227Updated 2 years ago
- Different help scripts for Unity engine.☆286Updated 3 years ago
- A fast and garbage free debug overlay for Unity☆129Updated last month
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆138Updated 2 years ago
- Simple Unity Addressables Alternative That Supports Synchronized API☆217Updated last year
- ☆148Updated 5 years ago
- An improvement over Unity's legacy Input system that allows you to use custom input providers like on-screen joysticks, UI buttons and d-…☆159Updated 3 months ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆95Updated 10 months ago
- Basic Character Controller Using ECS and Unity.Physics Packages☆130Updated 3 years ago
- An A* navigation system for Unity using burst compiled jobs for performance.☆154Updated 4 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 4 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆175Updated last year
- A couple of attributes that help disabling Domain Reloading in Unity easier☆228Updated last year
- ECS Burst Job System 2D Pathfinding☆125Updated 6 years ago
- A small addon for xNode that lets you add groups to your graphs☆108Updated 3 years ago