(c++) Maya 2016.5 locator mimicking XSI's Null
☆12Aug 19, 2016Updated 9 years ago
Alternatives and similar repositories for MillerNull
Users that are interested in MillerNull are comparing it to the libraries listed below
Sorting:
- A database driven pose library for Autodesk Maya.☆14May 27, 2015Updated 10 years ago
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Sep 28, 2017Updated 8 years ago
- Library of Maya nodes to do arithmetic on angles without polluting the scene with unitConversion nodes.☆28Jun 9, 2019Updated 6 years ago
- Match sparse to dense animCurves in Autodesk Maya☆29Aug 21, 2017Updated 8 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated last year
- (c++) Exploded View node/deformer for Maya 2016.5 mimicking the Houdini exploded view sop☆11Jul 24, 2016Updated 9 years ago
- Custom constraint plugin for Autodesk's Maya☆25May 16, 2016Updated 9 years ago
- BlendTransforms plug-in for Maya☆23Jan 6, 2018Updated 8 years ago
- Blur Studio's Post-Sculpting interface and deformer☆14Sep 16, 2025Updated 5 months ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13May 28, 2025Updated 9 months ago
- (python) Align & Distribute tools for Maya's node editor☆14Aug 19, 2016Updated 9 years ago
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆24Apr 22, 2017Updated 8 years ago
- VCG wrapper nodes for Autodesk Maya☆13Jun 23, 2018Updated 7 years ago
- Supplemental plugin for Autodesk Maya, filling in the gaps in the quatNodes plugin☆15Feb 23, 2017Updated 9 years ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated last month
- Two methods of the rotation decomposition and composition.☆63Aug 16, 2017Updated 8 years ago
- Python expression node for Maya.☆107May 8, 2025Updated 9 months ago
- An ID renew logic for modification tracking in Maya pipeline☆17Oct 13, 2018Updated 7 years ago
- Some scripts to get a rigging workflow closer to the Softimage one☆14Jun 10, 2016Updated 9 years ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆24Jan 21, 2021Updated 5 years ago
- Toolchefs Motion Path☆50Sep 29, 2019Updated 6 years ago
- C++ Plugin generator for Autodesk Maya☆30Apr 22, 2018Updated 7 years ago
- DCC agnostic framework that allows the creation of tools that can work under any DCC that supports Python 3.☆15Jan 16, 2026Updated last month
- A simple plugin providing the source for node(s) solving V-Chain IK hierarchies with soft-solution options☆25May 31, 2020Updated 5 years ago
- Autodesk Maya cross-platform development environment with CMake☆34Dec 27, 2021Updated 4 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆37Feb 21, 2025Updated last year
- Maya plugin for creating proxy geometry for rigs.☆23Jan 16, 2018Updated 8 years ago
- Maya plugin for displaying sections through model☆21Mar 17, 2022Updated 3 years ago
- Maya Viewport API...I need this☆23Jan 5, 2022Updated 4 years ago
- ☆36Apr 10, 2024Updated last year
- Simple collision detection node.☆21Feb 19, 2024Updated 2 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Apr 15, 2024Updated last year
- 💊 Mesh/UV check commands for Maya☆38Nov 23, 2024Updated last year
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- ☆40Jan 7, 2026Updated last month
- Lightweight open-source production tools for Maya☆27Sep 29, 2023Updated 2 years ago
- Set of Maya nodes for operating on arrays of values☆23Feb 23, 2017Updated 9 years ago
- Compiled version of python, pillow, pywin32 for maya 2015 -> maya 2017☆11Apr 18, 2017Updated 8 years ago
- An example of how to create a Python C++ extension for use in Maya☆42Apr 26, 2019Updated 6 years ago