dicgi / blinkScript-sublime
The Foundry Nuke's *BlinkScript* syntax for Sublime text
☆13Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for blinkScript-sublime
- Useful, everyday gizmos for Nuke (some ported from afx-nuke-plugins)☆20Updated 7 years ago
- shared_toolsets for nuke☆20Updated 8 months ago
- Various Nuke plugins☆14Updated 12 years ago
- my local nuke startup environment☆16Updated last year
- Generate commands to run files through Arnold denoiser (noice)☆11Updated 6 years ago
- ☆13Updated 4 years ago
- A collection of my Blinkscripts☆9Updated 7 years ago
- ☆10Updated 5 years ago
- Assorted BlinkScript kernels for Nuke☆25Updated 4 years ago
- A collection of scripts for nuke gizmos and plugins☆24Updated 8 years ago
- A Script Editor for Foundry's NUKE with more features.☆42Updated 3 weeks ago
- pipeline tools for home and studio☆13Updated last year
- Script to screenshot Nuke Node graph (automatic tile capture and stitching)☆21Updated 7 months ago
- A collection of scripts and tools that I have created during my continued usage of The Foundry's Nuke☆18Updated 8 years ago
- The foundry nuke in docker container☆19Updated last month
- Labelmaker is a wholesale replacement for Foundry Nuke's autolabel.py, offering much more information at a glance in the node graph. Try …☆12Updated 8 months ago
- ✧ This is a collection of (simple) python scripts I did for Nuke that helped me a lot. Hope it can help you too. (。◕ ‿ ◕。)☆24Updated 5 years ago
- Generate color harmonies inside nuke☆14Updated last year
- Collection of common tools for Nuke. For freelancers working at vendors that dont have theses normal 'extras'.☆45Updated last year
- optimize the nuke asset manager python tutorials for actual usage.☆23Updated 12 years ago
- Pure Python (no additional dependencies) helper module to read metadata from the header of OpenEXR files.☆37Updated 7 months ago
- Voxel creation, lighting and rendering via blink script for Nuke☆40Updated 5 months ago
- Nuke plugin to name script, project and render outputs☆12Updated 3 years ago
- ☆12Updated 3 years ago
- Blink scripts from Blink 101 Tutorial☆16Updated 4 years ago
- Collection of utilities for manipulating Nuke's NodeGraph☆20Updated 3 months ago
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆17Updated 8 months ago
- A vim plugin with tools for integrating with The Foundry's Nuke☆16Updated 6 years ago
- A Hydra scene delegate and set of rendering ops for Nuke☆34Updated 3 years ago
- ☆18Updated this week