shodruky-rhyammer / gl-streamingLinks
streaming opengl commands over network
☆121Updated 5 years ago
Alternatives and similar repositories for gl-streaming
Users that are interested in gl-streaming are comparing it to the libraries listed below
Sorting:
- OpenGL 1.x driver shim for OpenGL ES devices.☆175Updated 6 years ago
- private fork of https://gitlab.freedesktop.org/mesa/kmscube/☆84Updated 5 years ago
- example gl app using kms/gbm☆21Updated 11 years ago
- Software-rendered OpenGL ES☆89Updated 9 years ago
- work-in-progress for Vulkan implementation on cpu☆107Updated 8 years ago
- Spinning Vulkan Cube☆144Updated last year
- open source driver project for adreno GPUs☆219Updated 9 years ago
- this repo is dead. See https://gitlab.freedesktop.org/mesa/mesa master branch for latest usable vc4 and v3d, and https://gitlab.freedesk…☆120Updated 7 years ago
- OpenGL based ANSI C implementation of the OpenVG standard.☆135Updated 15 years ago
- A tiny, just-for-fun software rasterizer written in C☆72Updated 7 years ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆277Updated 9 years ago
- An implementation of Hello Triangle using the Mantle API on Windows☆93Updated 5 years ago
- Wavefront OBJ library in C with an OpenGL Core Profile renderer☆92Updated 8 years ago
- Official repository of TyGL☆27Updated 10 years ago
- Comparison of OpenGL and Vulkan API in terms of performance.☆85Updated 3 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆47Updated 7 years ago
- an introduction to using openGL on the Raspberry Pi☆187Updated 5 years ago
- Write GLSL shaders in C++☆39Updated 11 years ago
- This is a growing collection of code samples, fully working demonstration programs I wrote as supplementary material for articles posted …☆86Updated 2 years ago
- NanoRT(SW ray tracer) backend for NanoVG☆54Updated 3 years ago
- Flexible Rasterizer in OpenCL☆49Updated 9 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- GLUS for OpenGL, OpenGL ES and OpenVG☆181Updated 8 years ago
- Public repository for Vulkan Ecosystem issues☆133Updated 4 years ago
- Python API and tools for manipulating and optimizing SPIR-V☆23Updated 9 years ago
- This project is no longer active. Please join us at☆263Updated 6 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆48Updated last year
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 10 years ago
- μSynergy (Micro-Synergy) is a lightweight Synergy client☆53Updated 7 years ago
- EGL 1.5 implementation for Windows and X11 supporting OpenGL.☆64Updated 4 years ago