szeged / TyGL
Official repository of TyGL
☆26Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for TyGL
- a simple SPIR-V parser☆26Updated 9 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆45Updated 2 months ago
- A VM running SPIR-V code☆59Updated 8 years ago
- 3d math with C and SIMD intrinsics☆42Updated 2 years ago
- Vulkan NanoVG backend☆32Updated 6 years ago
- Tiny C library for computing approximate minimal bounding spheres.☆31Updated 9 years ago
- An experimental ISPC backend for SPIRV-Cross☆60Updated last year
- vectorized high-level math library☆43Updated 5 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 4 years ago
- ☆46Updated 5 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆48Updated 7 years ago
- Vino's Tool Box☆16Updated 7 years ago
- Photorealistic physically-based renderer☆43Updated 8 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 7 years ago
- Flexible Rasterizer in OpenCL☆49Updated 8 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆44Updated 6 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆53Updated 9 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 7 years ago