shinerd / ComputerGraphicsProgramming_inOpenGL
Computer Graphics Programming in OpenGL with C++
☆50Updated 5 years ago
Alternatives and similar repositories for ComputerGraphicsProgramming_inOpenGL:
Users that are interested in ComputerGraphicsProgramming_inOpenGL are comparing it to the libraries listed below
- C++ Game Animation Programming - Second Edition, published by Packt☆93Updated 11 months ago
- Code repository for Game Physics Cookbook, published by Packt☆75Updated 2 years ago
- Source code for Hands-On C++ Game Animation Programming☆184Updated 3 years ago
- Tutorial for the Vulkan graphics and compute API☆51Updated 3 years ago
- Hands-On Game Animation Programming, published by Packt☆206Updated 2 years ago
- CRYENGINE is a powerful real-time game development platform created by Crytek.☆85Updated 4 years ago
- Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".☆158Updated 6 months ago
- vulkan framework demo☆50Updated last year
- Code repository for Learning Vulkan, published by Packt☆226Updated 8 months ago
- All code samples learnvulkan.com☆110Updated 6 years ago
- ☆62Updated last week
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆74Updated this week
- 💥 A modern cross-platform game engine (WIP)☆189Updated 3 weeks ago
- A cross platform vulkan renderer☆57Updated 7 months ago
- Simple ocean/sea/water simulation | C++ OpenGL 4.1☆41Updated 4 years ago
- XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrap…☆122Updated this week
- OpenGL Grass Renderer☆91Updated 2 years ago
- The Modern Vulkan Cookbook published by Packt☆150Updated 2 weeks ago
- Framework for rapid OpenGL demos prototyping☆109Updated 3 months ago
- OpenGL Build High Performance Graphics, by Packt☆86Updated 2 years ago
- ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.☆135Updated 2 years ago
- Basic renderer to be used as a starting project for the game physics book series☆250Updated 8 months ago
- Hazel Game Engine Learning From Youtuber Cherno☆21Updated 10 months ago
- Code for the DirectX 12 YouTube series☆36Updated last year
- A framework for learning DirectX12 and demonstrate graphics techniques☆71Updated 4 years ago
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆124Updated 5 years ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆182Updated 4 months ago
- 🌠 Simple app to play around with DirectX with an ECS architecture☆12Updated 5 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆215Updated last year
- A tile based cpu rasterizer☆35Updated 3 months ago