Base code for the Planet Chili tutorial series "3D Fundamentals" on YouTube.
☆158Nov 23, 2023Updated 2 years ago
Alternatives and similar repositories for 3D_Fundamentals
Users that are interested in 3D_Fundamentals are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is the Chili Framework used in the world-famous, erection-inducing, cancer-curing Planet Chili C++ Tutorials.☆176Jun 8, 2024Updated last year
- C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.b…☆754Mar 21, 2024Updated 2 years ago
- Code from C++ Multithreading tutorial series on YouTube https://www.youtube.com/playlist?list=PLqCJpWy5Fohe9b4gS5_HHyYcGNXVrtKUa☆13Jul 20, 2024Updated last year
- This is the world-(in)famous Planet Chili poo game, used in various tutorial videos and beloved by all.☆15Aug 28, 2017Updated 8 years ago
- DirectX 11 Engine☆16May 1, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A graphics demo written in C++ that demonstrates triangle rasterization.☆46Jun 27, 2020Updated 5 years ago
- Updated http://braynzarsoft.net/index.php?p=DX11Lessons DirectX11 Tutorial sources☆11Apr 18, 2015Updated 11 years ago
- C++ 3D Software Renderer☆40Oct 12, 2025Updated 6 months ago
- Hobby game engine project☆49Sep 5, 2020Updated 5 years ago
- ☆17Jul 1, 2023Updated 2 years ago
- Game engine written with C++ and Vulkan.☆28Dec 29, 2021Updated 4 years ago
- Tiny MATLAB-to-C converter (TMC Compiler)☆13Oct 26, 2020Updated 5 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x☆1,672Feb 23, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Renderer built with DirectX 11. PBR, HDR and a few other things.☆13Aug 1, 2023Updated 2 years ago
- thebennybox 3D Software Renderer☆117Nov 26, 2014Updated 11 years ago
- 💿 Engine for interactive media & games☆20Oct 16, 2019Updated 6 years ago
- ☆27Jun 13, 2023Updated 2 years ago
- ☆14May 30, 2020Updated 5 years ago
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,448May 22, 2025Updated 11 months ago
- Proper OpenGL Getting Started.☆14Nov 30, 2023Updated 2 years ago
- Very basic raytracer to experiment with☆11Jun 23, 2016Updated 9 years ago
- SSE optimization tutorial code☆25Mar 18, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- NAS2D is an open source, object oriented 2D game development framework written in portable C++.☆11Apr 23, 2026Updated last week
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Jan 21, 2020Updated 6 years ago
- Yaml / Lua game engine for dialogue rich rpgs.☆18Dec 4, 2022Updated 3 years ago
- Brick breaker clone in C++ from the Planet Chili Beginner C++ tutorial series.☆11Aug 9, 2024Updated last year
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆264Jul 27, 2024Updated last year
- Planet Chili RPG Game Project [Twin]☆13Jan 25, 2019Updated 7 years ago
- Companion code for User Interface Programming for Games☆12Jun 30, 2015Updated 10 years ago
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,807Updated this week
- DirectX Tool Kit samples☆84Updated this week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Currender: A CPU renderer for computer vision☆32Oct 17, 2019Updated 6 years ago
- Making my Game engine using C++ and OpenGL☆22Jun 7, 2024Updated last year
- This is a small and simple game engine in C++ to be leveraged for demonstrational purposes during Build 2019☆11Sep 29, 2025Updated 7 months ago
- OpenGL , Computer_Graph , rendering and Global illumination Real-time rendering Offline rendering☆13Oct 16, 2018Updated 7 years ago
- Direct3D 9 to 11 sharing demo☆12Nov 30, 2018Updated 7 years ago
- blast math☆12Oct 11, 2025Updated 6 months ago
- A repository for personal experimental purpose☆11Apr 11, 2018Updated 8 years ago