☆14Jun 7, 2022Updated 3 years ago
Alternatives and similar repositories for games-from-scratch
Users that are interested in games-from-scratch are comparing it to the libraries listed below
Sorting:
- ☆180Sep 8, 2023Updated 2 years ago
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆23Jun 17, 2024Updated last year
- WIP voxel engine with GPU culling, Indirect rendering, Multi-threaded async copy queue chunk loading system.☆23Mar 16, 2025Updated 11 months ago
- Immediate mode UI for odin and raylib☆58Nov 1, 2025Updated 4 months ago
- HLSL Constant Buffer Layout Visualizer☆32Jan 4, 2025Updated last year
- C++ Framework for Computer Graphics Course at UPF☆11Feb 11, 2026Updated 3 weeks ago
- Lua exporter for odin, made in odin☆38Jun 5, 2023Updated 2 years ago
- A Geometry Dash remake, made with raylib and C++.☆11Dec 19, 2023Updated 2 years ago
- A curated list of useful tools, libraries, resources all around the topic of game development / game programming for the Games course at …☆31May 22, 2023Updated 2 years ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆43Aug 1, 2025Updated 7 months ago
- Header-only CPU graphics library for C, with a focus on ease of use.☆43Updated this week
- a game with the application of raycasting☆10May 16, 2017Updated 8 years ago
- Egy kis segítség számítógép architektúrák alapjaihoz☆12Sep 19, 2022Updated 3 years ago
- gitk in your terminal.☆15Mar 6, 2013Updated 12 years ago
- Library for reading and writing dex files☆25Updated this week
- Blueprint-based Action Platformer Template☆10Sep 23, 2020Updated 5 years ago
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆11Feb 12, 2022Updated 4 years ago
- A C Game Engine☆41Aug 19, 2024Updated last year
- Modern OpenGL deferred rendering example☆39Sep 21, 2023Updated 2 years ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆40Nov 4, 2020Updated 5 years ago
- D3D12 Render Engine☆10Jan 2, 2023Updated 3 years ago
- 🥕 MIDI Controller Script for AKAI APC mini mk2 / mkii for FL Studio "Live Performance Mode"☆14Jan 20, 2025Updated last year
- ☆11Feb 22, 2023Updated 3 years ago
- Modern rendering engine in vulkan☆23Dec 9, 2025Updated 2 months ago
- A small, useful collection of pandoc filters☆13Apr 5, 2025Updated 11 months ago
- Microsoft BASIC for 6502 (Commodore, Apple, KIM-1, AIM-65, OSI, ...)☆13Feb 23, 2025Updated last year
- RenderDoc loader for odin☆10Sep 23, 2025Updated 5 months ago
- A Raspberry Pico Powered shortcut key display gadget.☆13Mar 22, 2021Updated 4 years ago
- Fast Travel system similar to Assassin's Creed Odyssey☆11Feb 26, 2021Updated 5 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- A stand-alone C version of DrPetter's sfxr synthesizer☆11Aug 26, 2024Updated last year
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)☆11Jan 2, 2014Updated 12 years ago
- ☆12Nov 2, 2024Updated last year
- ☆14Jan 16, 2023Updated 3 years ago
- This book serves as a guide to the art of reverse engineering. It explores various techniques and strategies to extract valuable insights…☆14May 1, 2025Updated 10 months ago
- My Modular Z80 Homebrew Computer☆12Jan 17, 2026Updated last month
- Therefore, I have attacked [the problem of the catenary] which I had hitherto not attempted, and with my key [the differential calculus] …☆26Feb 23, 2026Updated last week
- z80 computer bios, schematics and cad files☆13Mar 23, 2021Updated 4 years ago