redhoot-dev / Godot-Open-World-Demo
☆226Updated 4 years ago
Alternatives and similar repositories for Godot-Open-World-Demo:
Users that are interested in Godot-Open-World-Demo are comparing it to the libraries listed below
- ☆198Updated 2 years ago
- ☆152Updated 4 years ago
- A procedural mesh generator for Godot build as a GDNative plugin☆124Updated 5 years ago
- ☆344Updated 4 years ago
- A camera control script for the godot engine☆197Updated 3 years ago
- random code that I made/use for godot☆329Updated last year
- An addon that brings jigglebones to Godot Engine 3.0.☆265Updated 2 years ago
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆240Updated 3 years ago
- Godot shaders experiments☆197Updated 4 years ago
- A GPU powered Terrain editor and renderer for Godot Engine☆392Updated 4 years ago
- A tool to help placing lots of environment props in a scene☆189Updated 3 years ago
- Shader based decal solution for the Godot game engine☆205Updated 4 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆147Updated 10 months ago
- Godot addon to print debug information from the monitor tab in game.☆199Updated 2 years ago
- Visual Behavior Tree☆117Updated last year
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆236Updated 2 years ago
- Tool for generating trees in Godot Engine☆168Updated 4 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- A vertex painting addon for the Godot game engine.☆491Updated 2 years ago
- A Cel Shader for the Godot Engine☆236Updated 4 years ago
- Water Shader Prototype for Godot☆351Updated 4 years ago
- A GDNative implementation of the detour/detourcrowd library for Godot.☆123Updated 5 months ago
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆130Updated 3 years ago
- A 3D scene made with Godot, inspired by Boku no Natsuyasumi 2.☆90Updated 5 years ago
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆317Updated last year
- ☆287Updated 2 years ago
- A 3D trail add-on for the Godot engine☆138Updated last year
- 2D Global Illumination shader in Godot.☆202Updated 4 years ago
- Octahedral Impostors implementation for Godot Game Engine☆281Updated 3 years ago
- A GPU-accelerated texture painter written in Godot 3.0☆195Updated 3 years ago