Calinou / godot-sponza
Sponza demo for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch)
☆158Updated 10 months ago
Alternatives and similar repositories for godot-sponza:
Users that are interested in godot-sponza are comparing it to the libraries listed below
- An addon that brings jigglebones to Godot Engine 3.0.☆266Updated 2 years ago
- A procedural mesh generator for Godot build as a GDNative plugin☆122Updated 5 years ago
- ☆225Updated 3 years ago
- Experimental projects for learning the Godot engine☆88Updated 3 years ago
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆132Updated 3 years ago
- Shader based decal solution for the Godot game engine☆200Updated 4 years ago
- ☆194Updated last year
- A tool to help placing lots of environment props in a scene☆187Updated 3 years ago
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆235Updated 2 years ago
- Octahedral Impostors implementation for Godot Game Engine☆272Updated 3 years ago
- A GPU-accelerated texture painter written in Godot 3.0☆191Updated 2 years ago
- 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED]☆128Updated 6 years ago
- ☆147Updated 4 years ago
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆233Updated 2 years ago
- Portal rendering / culling module for Godot☆87Updated 3 years ago
- Godot shaders experiments☆195Updated 3 years ago
- ☆332Updated 4 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆143Updated 6 months ago
- Visual Behavior Tree☆115Updated last year
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆306Updated last year
- A GDNative implementation of the detour/detourcrowd library for Godot.☆122Updated last month
- Port of Tesseract's Reflection map to Godot 4.0☆119Updated last year
- Animation Retargeting module for Godot Game Engine☆132Updated this week
- A 3D scene made with Godot, inspired by Boku no Natsuyasumi 2.☆89Updated 4 years ago
- Behavior Tree implementation for the Godot Engine as an addon in pure GDScript☆207Updated 4 years ago
- Tool for generating trees in Godot Engine☆165Updated 3 years ago
- Intuitive path-based level editing for Godot 4☆168Updated 3 months ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆122Updated 3 years ago
- ☆133Updated last year