Bauxitedev / godot-texture-painterLinks
A GPU-accelerated texture painter written in Godot 3.0
☆195Updated 3 years ago
Alternatives and similar repositories for godot-texture-painter
Users that are interested in godot-texture-painter are comparing it to the libraries listed below
Sorting:
- An addon that brings jigglebones to Godot Engine 3.0.☆265Updated 2 years ago
- A procedural mesh generator for Godot build as a GDNative plugin☆124Updated 5 years ago
- Experimental projects for learning the Godot engine☆89Updated 3 years ago
- New asset for rendering a panoramic sky texture based on rayleigh and mie scattering☆101Updated 5 years ago
- A motion blur shader for Godot 3.3☆187Updated 3 years ago
- Octahedral Impostors implementation for Godot Game Engine☆284Updated 4 years ago
- My attempt at a hair shader in Godot☆112Updated 7 years ago
- Portal rendering / culling module for Godot☆88Updated 3 years ago
- Sponza demo for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch)☆162Updated last year
- random code that I made/use for godot☆330Updated last year
- Shader based decal solution for the Godot game engine☆206Updated 4 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆124Updated 3 years ago
- 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED]☆128Updated 6 years ago
- ☆199Updated 2 years ago
- A basic 3D platformer made in Godot☆58Updated 6 years ago
- A Cel Shader for the Godot Engine☆238Updated 5 years ago
- Godot shaders experiments☆198Updated 4 years ago
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆323Updated last year
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆130Updated 3 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆155Updated 11 months ago
- Godot addon to print debug information from the monitor tab in game.☆201Updated 2 years ago
- ☆346Updated 4 years ago
- Godot game engine asset - A flow map material shader to animate textures☆93Updated 4 years ago
- ☆110Updated last year
- ☆153Updated 4 years ago
- A camera control script for the godot engine☆200Updated 3 years ago
- Bokeh-esque particle depth of field in Godot 3.0☆90Updated 7 years ago
- Demo project for my liquid container shader made in the Godot engine.☆141Updated 5 years ago
- Heightmap module for Godot Engine 3.0 [NO LONGER_MAINTAINED]☆64Updated 6 years ago
- A tool to help placing lots of environment props in a scene☆189Updated 3 years ago