danilw / godot-utils-and-other
random code that I made/use for godot
☆324Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for godot-utils-and-other
- ☆327Updated 3 years ago
- A vertex painting addon for the Godot game engine.☆473Updated last year
- Water Shader Prototype for Godot☆345Updated 4 years ago
- Advanced trail/ribbon plugin for the Godot Engine☆348Updated 3 years ago
- ☆194Updated last year
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆233Updated 2 years ago
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆303Updated last year
- A tool to help placing lots of environment props in a scene☆187Updated 3 years ago
- A Cel Shader for the Godot Engine☆234Updated 4 years ago
- Godot - Realistic Water Shader☆741Updated 7 months ago
- Godot shaders experiments☆195Updated 3 years ago
- Tool for generating trees in Godot Engine☆162Updated 3 years ago
- This is the Godot edition of AllSky Free, a Unity skybox package.☆309Updated 3 years ago
- ☆283Updated 2 years ago
- Dynamic zone loading system for Godot☆228Updated 3 months ago
- An addon that brings jigglebones to Godot Engine 3.0.☆264Updated 2 years ago
- Ready-to-use Animation libraries to retarget to bones in Godot4☆251Updated this week
- A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInP…☆331Updated 4 months ago
- Shader based decal solution for the Godot game engine☆197Updated 3 years ago
- ☆147Updated 3 years ago
- This project is a template for creating advanced Third/First Person movement in GODOT☆430Updated last month
- Visual Shader Nodes Library☆184Updated 10 months ago
- This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine☆372Updated 2 years ago
- BookOfShaders in Godot Shader Language☆312Updated 4 months ago
- Godot: run sequential and parallel animations with less code☆695Updated last month
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆234Updated 2 years ago
- A motion blur shader for Godot 3.3☆186Updated 3 years ago
- A GPU powered Terrain editor and renderer for Godot Engine☆386Updated 3 years ago
- Godot plugin for in-editor box modeling☆359Updated 5 months ago