Lexpartizan / Godot_sky_shaderLinks
☆199Updated 2 years ago
Alternatives and similar repositories for Godot_sky_shader
Users that are interested in Godot_sky_shader are comparing it to the libraries listed below
Sorting:
- ☆152Updated 4 years ago
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆244Updated 3 years ago
- A tool to help placing lots of environment props in a scene☆191Updated 3 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆157Updated last month
- Godot addon to print debug information from the monitor tab in game.☆203Updated 2 years ago
- Tool for generating trees in Godot Engine☆168Updated 4 years ago
- A 3D trail add-on for the Godot engine☆143Updated 2 years ago
- ☆346Updated 4 years ago
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆131Updated 3 years ago
- A port of Ezy-Slicer for the Godot game engine☆120Updated 4 years ago
- Shader based decal solution for the Godot game engine☆207Updated 4 years ago
- A GDNative implementation of the detour/detourcrowd library for Godot.☆124Updated 8 months ago
- Custom Godot Engine Build with Terrain Module☆115Updated 6 months ago
- random code that I made/use for godot☆330Updated this week
- A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.☆156Updated 4 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆124Updated 4 years ago
- Dynamic zone loading system for Godot☆235Updated 11 months ago
- Visual Behavior Tree☆118Updated last year
- Planet atmosphere shader for Godot Engine☆126Updated last month
- A tool for easily generating procedural terrain from code☆141Updated 11 months ago
- Godot 4.x water shader☆163Updated last year
- A plugin to inspect the editor's scene tree itself, within the editor.☆228Updated last year
- Godot shaders experiments☆197Updated 4 years ago
- Gif exporter for Godot made entirely in GDScript☆134Updated last year
- ☆137Updated 2 years ago
- Visual Shader Nodes Library☆196Updated last year
- Foliage-Shader for Bushs and Trees☆109Updated 2 years ago
- Adds a method of converting a list of meshes into rigidbodies.☆109Updated last year
- A procedural mesh generator for Godot build as a GDNative plugin☆124Updated 5 years ago
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆240Updated 3 years ago