rarora7777 / MagicalHandsLinks
Source code for the prototype gesture-based animation system MagicalHands, published at UIST 2019.
☆16Updated 4 years ago
Alternatives and similar repositories for MagicalHands
Users that are interested in MagicalHands are comparing it to the libraries listed below
Sorting:
- Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive Interactions (CHI '22 Honorable Mention)☆31Updated last year
- 3D Modeling in Virtual Reality with libigl☆47Updated 3 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆23Updated 3 years ago
- Depth Stream Compression using RVL and Temporal RVL☆37Updated 4 years ago
- ☆38Updated 2 years ago
- Headbox tool to do facial animation on the Microsoft Rocketbox☆48Updated 2 years ago
- ☆31Updated last year
- Integration of Intel RealSense depth cameras with the Oculus Quest standalone VR headset usng Unity☆59Updated 5 years ago
- MIREVI MotionHub (MMH) is a middleware for merging body tracking data from different systems into one coordinate space in real-time in or…☆37Updated last year
- Implementation of mesh to SDF algorithm (from "Distance Fields for Rapid Collision Detection in Physically Based Modeling" paper) on GPU☆19Updated 7 years ago
- Unity plugin for real-time mesh reconstruction with an RGBD camera.☆32Updated 3 years ago
- Using Draco for Animated Point Cloud rendering.☆25Updated 7 years ago
- iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)☆38Updated 3 years ago
- Bridging library between Record3D and Unity☆22Updated last year
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 4 years ago
- A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.☆36Updated 5 years ago
- Hair simulation using mass-spring model☆11Updated 9 years ago
- ☆110Updated 3 weeks ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆36Updated last year
- ☆32Updated 3 years ago
- This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.☆51Updated 4 years ago
- PlenOctrees: NeRF-SH Training & Conversion☆44Updated last year
- Multi-view Wire Art☆87Updated 4 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆55Updated last year
- Fast Automatic Skinning Transformations☆68Updated 6 years ago
- The MS Azure Kinect kinfu example, with dlls compiled for Windows x64 (to save us all the trouble of wrangling its 25GB of dependencies f…☆34Updated 5 years ago
- Unity plugin to obtain depth map from iPhone camera.☆54Updated 4 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- A mass-spring system simulator that animates realistic hanging, pinned, falling, colliding, and folding cloth behaviors.☆11Updated 4 years ago
- Demonstrate interoperability between Unity Engine and CUDA☆45Updated last week