luehmann / assemblioLinks
☆13Updated 2 years ago
Alternatives and similar repositories for assemblio
Users that are interested in assemblio are comparing it to the libraries listed below
Sorting:
- Mach engine examples☆83Updated last year
- Zig 3D game engine.☆89Updated 3 years ago
- Statically typed, embeddable, scripting language written in Zig.☆41Updated 4 years ago
- Raylib bindings for zig☆16Updated 2 years ago
- Simple, fast, easy to get started mid-level game engine written in Zig☆31Updated 4 years ago
- Linq in Zig☆47Updated last year
- OS-native file dialogs on Linux, macOS and Windows☆60Updated last month
- LoLa is a small programming language meant to be embedded into games.☆218Updated 4 months ago
- Zig Windowing Library☆105Updated 3 years ago
- Game engine written in zig, no external dependencies required!☆50Updated 4 years ago
- Zigstr is a UTF-8 string type for Zig programs.☆112Updated 2 years ago
- A backbone for text editors. No rendering, no input, but everything else.☆53Updated last year
- A zig wrapper for csfml☆62Updated 4 months ago
- ☆70Updated 2 years ago
- A Sol-inspired minimalist Lua binding for Zig.☆101Updated 2 years ago
- A clone of the classic QBasic Gorillas written in the Zig programming language☆54Updated 2 years ago
- ☆30Updated last year
- Zig bindings for raylibs raygui.h☆50Updated last year
- [DEPRECATED] use build.zig.zon instead. Enables build.zig files to depend on git repositories.☆38Updated last year
- Automatically generate headers/bindings for other languages from Zig code☆84Updated 2 years ago
- Text editor in odin lang☆23Updated 8 months ago
- ☆52Updated 3 years ago
- an app framework for making small and delicious games! (very wip)☆18Updated 3 years ago
- A tiny pixel art editor☆192Updated last year
- A Zig command-line input library!☆50Updated 2 years ago
- A type erasure library for Zig that is meant to be eventually upstreamed to std☆39Updated 2 months ago
- Zorex: the omnipotent regex engine☆68Updated 3 years ago
- Roland programming language☆66Updated 3 weeks ago
- 2D game physics for Zig☆35Updated 2 years ago
- ZIP (and soon, other formats) implemented in Zig☆28Updated last year