Quetoo ("Q2") game data. Creative Commons Attribution license.
☆24Sep 20, 2026Updated this week
Alternatives and similar repositories for quetoo-data
Users that are interested in quetoo-data are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Quetoo ("Q2") is a free first person shooter based on id Tech2. GPL v2 license.☆332Updated this week
- WebGL map editor for id Tech engines.☆15Apr 22, 2013Updated 13 years ago
- A command-line tool for managing PAK and WAD files from QuakeI/II & Hexen II☆10Aug 27, 2024Updated 2 years ago
- A mirror of the PSP port for Quake 3 Arena (just in case)☆13Dec 24, 2024Updated last year
- ☆38Mar 13, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The sources of my maps or levels for the Quake series FPS games, published under the GPL.☆18Apr 15, 2026Updated 5 months ago
- Speed Mapping progs☆13Jun 21, 2024Updated 2 years ago
- Example/POC of using BRender v1.1.2 with SDL2☆11May 23, 2022Updated 4 years ago
- Curses-based Doom WAD file editor☆30Jun 14, 2026Updated 3 months ago
- A multi-threaded polyobject-aware nodes/reject/blockmap builder for Doom and other idTech1 games☆12Feb 5, 2025Updated last year
- A game engine editor for the Quake engine designed to modernize and streamline the development process for mods and games.☆56Oct 11, 2025Updated 11 months ago
- An extended version of the Quake 4 SDK designed to be built on more modern compilers. Supports both Linux and Windows☆16Feb 9, 2026Updated 7 months ago
- KexLIB is a set of utilities, wrappers, render classes and more for the Kex engine☆20Jul 28, 2014Updated 12 years ago
- Original source of the ACS scripts for Hexen, DoomED source map files for Hexen and development tools such as HereticEd used for developm…☆30Jul 19, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Doom engine DOS utilities☆26Aug 29, 2026Updated 3 weeks ago
- ENDEDIT is a B800 text screen editor, this is the text screen that many DOS games were displaying at exit.☆19Oct 30, 2023Updated 2 years ago
- Doom 64 XE☆16Jan 2, 2026Updated 8 months ago
- A model viewer for Quake 1 and Hexen 2☆59Oct 9, 2024Updated last year
- Modern BSP tree builder for idTech1 games and source ports. Based on Andrew Apted's AJBSP.☆16Jun 22, 2026Updated 3 months ago
- CRL is a continuation of Chocorenderlimits source port created by RestlessRodent.☆16Updated this week
- reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, pre…☆17Aug 23, 2014Updated 12 years ago
- RF binary formats reverse engineering results☆13Aug 18, 2024Updated 2 years ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆20Jan 9, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆83Mar 11, 2026Updated 6 months ago
- A blockmap, reject and node builder for Doom, Heretic and Hexen. Based on ZenNode.☆26Jul 12, 2024Updated 2 years ago
- A free, open-source arcade rally racer built on the ioquake3 engine. Twenty+ years of community-built cars, maps, weapons and modes — pac…☆72Jul 3, 2026Updated 2 months ago
- ZDoom based source port with a primary focus on Vulkan and modern computers☆25Nov 21, 2025Updated 10 months ago
- main ezQuake source code base☆416Sep 13, 2026Updated last week
- Command line tools for modding and creating HROT content.☆16Jun 18, 2020Updated 6 years ago
- Custom fork of Doom Builder 2 for DOOM 64 on N64 and on PC (EX/Steam/GOG)☆23Dec 1, 2024Updated last year
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆23Mar 5, 2018Updated 8 years ago
- Roguestrad Engine – Standalone idTech4x engine for retro & indie games☆44May 6, 2026Updated 4 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Sep 26, 2020Updated 5 years ago
- A (slightly, but aspirationally) finished SBARDEF editor. Mostly.☆20Updated this week
- The open-source, cross-platform level editor for id Tech based games.☆458Sep 1, 2026Updated 3 weeks ago
- Quake 3 BSP-to-AAS compiler☆33Aug 12, 2023Updated 3 years ago
- Quake III: Arena demake in 64(-ish) KB☆56Nov 30, 2022Updated 3 years ago
- Horizontally and vertically moving platform actor class for GZDoom and UZDoom☆10Apr 25, 2026Updated 4 months ago
- Eureka is a cross-platform map editor for the DOOM engine games.☆107Aug 30, 2026Updated 3 weeks ago