polako-rs / constructivismLinks
Construct complex structures within single call + simple compile-time meta-inheritance model with mixins.
☆12Updated last year
Alternatives and similar repositories for constructivism
Users that are interested in constructivism are comparing it to the libraries listed below
Sorting:
- Reactive UI framework for Bevy game engine☆59Updated last year
- Remote developer tools for bevy☆59Updated 3 years ago
- Helpers for working with Bevy Scenes☆28Updated 2 years ago
- Asynchronous operations for Bevy Engine☆67Updated last year
- Batteries included ECS library for rust with entity relations and much more☆93Updated last month
- 3rd party crates to handle bevy UI☆26Updated 2 years ago
- ☆57Updated 9 months ago
- A vdom-free reactive UI lib for the bevy game engine☆58Updated 3 years ago
- Open app & game engine on the top of the `bevy` with all the good.☆42Updated last year
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆54Updated last month
- Attach Bevy's Handles/Entities statically to Types.☆37Updated last year
- Utilites for working with `bevy_ecs` when not all types are known at compile time☆19Updated 2 years ago
- A rust implementation of https://github.com/runevision/LayerProcGen☆27Updated last month
- The social game server for all your game jams!☆55Updated last week
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
- An ability management suite for Bevy.☆76Updated 3 months ago
- ☆39Updated 3 months ago
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆101Updated last year
- netcode library for building cross-platform multiplayer games and apps (WIP)☆30Updated 3 years ago
- Bevy WASM component model bridge☆32Updated 3 months ago
- WIP language server for WGSL that supports naga-oil extensions☆30Updated last year
- A polygon mesh manipulation library based on the Surface Mesh structure☆24Updated 7 months ago
- Woodpecker UI is a Bevy ECS driven user interface crate.☆67Updated 2 months ago
- a generated entity component system 🦎☆114Updated last month
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆76Updated last week
- Allows you to use coroutine in Bevy☆70Updated last month
- A basic mipmap generator for bevy☆33Updated 3 months ago
- Just yet another input plugin for bevy engine☆27Updated 3 years ago
- ☆60Updated last year
- A very bevy metaframework 🦄☆80Updated this week