ollelogdahl / ConsoleGameEngine
.NET Console Graphics Engine
☆364Updated 3 years ago
Alternatives and similar repositories for ConsoleGameEngine:
Users that are interested in ConsoleGameEngine are comparing it to the libraries listed below
- Official binding of SFML for .Net languages☆556Updated last month
- .NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifica…☆499Updated last year
- A simple, lightweight yet highly versatile OpenGL graphics library☆177Updated last month
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆310Updated 5 months ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆547Updated last year
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆296Updated 6 months ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆237Updated 3 years ago
- A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!☆1,282Updated last week
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 2 months ago
- A simple game engine for C# using OpenGL. Inspired by the olcPixelGameEngine.☆78Updated 6 years ago
- Cross-platform .NET 9 C# game engine.☆423Updated 3 months ago
- A framework for developing multimedia-based applications.☆288Updated last month
- Foxes made Monogame easy.☆428Updated 4 months ago
- 2D collision detection system.☆375Updated last year
- C# port of https://github.com/memononen/fontstash☆282Updated 3 months ago
- Flexible layout tool for creating UI on any platform☆221Updated this week
- A GUI framework for C# console applications☆1,089Updated 11 months ago
- The fastest and most memory efficient binary serialization library for .NET Standard 2.1, powered by dynamic IL generation☆341Updated 2 years ago
- C# bindings for raylib, a simple and easy-to-use library to learn videogames programming☆960Updated 2 months ago
- 2D lighting with soft shadows for MonoGame☆330Updated 2 years ago
- Cross-platform 2D game engine focused on ultimate productivity built in .NET☆449Updated this week
- UI system for MonoGame projects.☆495Updated 11 months ago
- UI Library for MonoGame, FNA and Stride☆777Updated 3 months ago
- A sample project showing an ImGui (using ImGui.NET) renderer for OpenTK in C#☆119Updated 11 months ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆699Updated last year
- XNA re-imagined.☆94Updated 3 months ago
- Snazz up your console output!☆422Updated 4 months ago
- UI library for MonoGame.☆185Updated 5 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆91Updated 3 months ago
- Throw in the towel.☆739Updated last year