AgileLens / Passthrough-DemoLinks
Starter project for tethered PCVR passthrough with Meta headsets
☆17Updated last year
Alternatives and similar repositories for Passthrough-Demo
Users that are interested in Passthrough-Demo are comparing it to the libraries listed below
Sorting:
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆20Updated last month
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆20Updated last month
- MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building …☆26Updated last month
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆21Updated 2 months ago
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆19Updated last month
- This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to t…☆13Updated last month
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆10Updated last month
- How to optimise VR performance☆30Updated 2 years ago
- VREngine is a Unreal Engine plugin that lets you easilly create VR projects. It provides all the necessary ground work so you can focus m…☆20Updated 2 years ago
- Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fa…☆35Updated 2 weeks ago
- This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprie…☆11Updated last month
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆20Updated last month
- Video:☆11Updated 5 years ago
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆38Updated last month
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆35Updated last month
- RenderStream plugin for Unity☆39Updated last year
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporti…☆76Updated 2 weeks ago
- Demo Project using glTFast☆26Updated last year
- ☆11Updated 4 years ago
- Simple plugin for modifying local player projection in UE4☆33Updated 6 years ago
- Body, Eye and Face Tracking code sample.☆36Updated last month
- Stereolabs ZED - UE4 Plugin