AgileLens / UnofficialMetaHumanVR_Studio
A template for creating your own MetaHuman VR shows
☆18Updated last year
Alternatives and similar repositories for UnofficialMetaHumanVR_Studio:
Users that are interested in UnofficialMetaHumanVR_Studio are comparing it to the libraries listed below
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporti…☆67Updated 4 months ago
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆19Updated 3 weeks ago
- Body, Eye and Face Tracking code sample.☆32Updated 3 weeks ago
- "An interoperable communication library for the spatial internet."☆94Updated this week
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆32Updated 3 weeks ago
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆19Updated 3 weeks ago
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆9Updated 3 weeks ago
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆18Updated 3 weeks ago
- Oculus showcase of hand tracking based interactions in Unreal.☆193Updated 3 weeks ago
- Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the…☆148Updated last week
- An audio visualization collection for Unreal Engine 4 Niagara☆79Updated 3 years ago
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆30Updated 3 weeks ago
- Starter project for tethered PCVR passthrough with Meta headsets☆16Updated last year
- Rokoko Studio Unreal Virtual Production Sample Project☆24Updated 9 months ago
- ZED plugin and examples for Unreal Engine 5 (Standard Engine)☆71Updated 3 weeks ago
- A sample to create your own Unreal Passthrough Project for Meta Quest 3, Meta Quest Pro. Works with Meta Quest 2 but it is not recommende…☆56Updated last year
- An Unreal Engine 4 plugin for the new Oculus Quest hands tracking. To tie us over till Oculus's official release.☆112Updated 3 years ago
- Plug-and-play VR comfort for Unreal Engine 4.☆43Updated 3 years ago
- Graphics tools and components for developing Mixed Reality applications in Unreal Engine.☆112Updated 4 months ago
- Exposes Azure Kinect Support for integration into Unreal Engine Applications.☆94Updated 3 years ago
- An extensive list of software and hardware for AV, mutltimedia, production and creative programming use cases. First made public on Inter…☆31Updated 8 months ago
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆19Updated 3 weeks ago
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆20Updated 3 weeks ago
- Composure X : Unreal Engine Realtime Compositing Workflow☆56Updated 2 years ago
- Video:☆11Updated 4 years ago
- Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fa…☆28Updated last week
- ☆35Updated last month
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated 2 months ago
- This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprie…☆10Updated 3 weeks ago
- A fun, interactive, HoloLens 2 experience built with Unreal Engine and Mixed Reality UX Tools☆52Updated 3 years ago