AgileLens / UnofficialMetaHumanVR_Studio
A template for creating your own MetaHuman VR shows
☆17Updated last year
Alternatives and similar repositories for UnofficialMetaHumanVR_Studio
Users that are interested in UnofficialMetaHumanVR_Studio are comparing it to the libraries listed below
Sorting:
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporti…☆74Updated 7 months ago
- Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the…☆151Updated 2 months ago
- MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building …☆25Updated 2 weeks ago
- Body, Eye and Face Tracking code sample.☆35Updated 2 weeks ago
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆20Updated 2 weeks ago
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆19Updated 2 weeks ago
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆19Updated 2 weeks ago
- Oculus showcase of hand tracking based interactions in Unreal.☆201Updated last month
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆34Updated 2 weeks ago
- This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprie…☆12Updated 2 weeks ago
- An Unreal Engine 4 plugin for the new Oculus Quest hands tracking. To tie us over till Oculus's official release.☆112Updated 4 years ago
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆21Updated 2 weeks ago
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆21Updated last month
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆38Updated 2 weeks ago
- Starter project for tethered PCVR passthrough with Meta headsets☆17Updated last year
- Exposes Azure Kinect Support for integration into Unreal Engine Applications.☆95Updated 3 years ago
- An Unreal Engine 4 plugin featuring a library of 300+ Blueprint nodes for Oculus Platform functions.☆27Updated 3 years ago
- Upper Body IK is an implementation inspired by Mathias Parger's Master thesis.☆129Updated 7 months ago
- Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fa…☆33Updated 2 months ago
- Graphics tools and components for developing Mixed Reality applications in Unreal Engine.☆118Updated 7 months ago
- ☆37Updated 2 months ago
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆10Updated 2 weeks ago
- This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to t…☆14Updated 2 weeks ago
- ZED plugin and examples for Unreal Engine 5 (Standard Engine)☆75Updated last week
- An audio visualization collection for Unreal Engine 4 Niagara☆82Updated 3 years ago
- Rokoko Studio Unreal Virtual Production Sample Project☆23Updated last year
- Plug-and-play VR comfort for Unreal Engine 4.☆43Updated 3 years ago
- An unreal engine plugin for simulating a full body with finger IK in virtual reality.☆54Updated 2 years ago
- Ready Player Me Unreal SDK☆26Updated last week
- An Unreal Engine 5 plugin for Hand Tracking using OpenXR extensions, and nothing more :)☆27Updated 10 months ago