notslot / tutorial-world-bending
Recreating Animal Crossing’s world and planet bending effect in Unity with Shader Graph
☆180Updated 3 years ago
Related projects: ⓘ
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆207Updated 3 years ago
- Samples for Unity's 2D Renderer☆170Updated 2 years ago
- Example Project to demonstrate Vertex Animation Shaders using Shader Graph.☆223Updated 5 years ago
- A community-driven project for extending Unity Bolt☆250Updated 3 months ago
- Various shader graph effects with Unity URP☆136Updated 2 years ago
- Recreating the drifting mechanic from Mario Kart☆168Updated 5 years ago
- A Polyglot Localization plugin for Unity3d that translates games to many languages☆306Updated 2 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆188Updated last year
- Recreating the Warp Strike mechanic from Final Fantasy XV☆141Updated 4 years ago
- ☆118Updated 4 years ago
- Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draw…☆433Updated 4 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆609Updated last year
- A player traversal toolkit for Unity.☆183Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆271Updated 3 years ago
- Demo for CCD+Addressables training and workshops.☆250Updated last year
- pulling daily from bitbucket repo☆193Updated 2 years ago
- An extremely efficient projectile generator for unity.☆306Updated 2 years ago
- A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph☆466Updated 2 years ago
- ☆186Updated this week
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆233Updated 2 years ago
- 🤺Third Person Character Controller for unity🤺☆478Updated 2 years ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆111Updated 4 years ago
- Node based dialogue system☆322Updated 4 years ago
- A simple shader + example of a water surface with reflection in 2D☆412Updated 7 years ago
- Text typing effect for Unity uGUI Text components☆304Updated 3 years ago
- Customizable Object Pooling for Unity.☆225Updated last year
- Recreating the Celestial Brush system from Okami☆253Updated 4 years ago
- List control for Unity allowing editor developers to add reorderable list controls to their GUIs.☆169Updated 6 years ago
- An Asset Dependency Graph for Unity☆354Updated 3 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆448Updated 10 months ago