reunono / FeelExtensionsLinks
A community-driven collection of extension scripts for Feel by MoreMountains.
☆163Updated last month
Alternatives and similar repositories for FeelExtensions
Users that are interested in FeelExtensions are comparing it to the libraries listed below
Sorting:
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆141Updated 3 years ago
- ☆135Updated 8 months ago
- Various shader graph effects with Unity URP☆145Updated 3 years ago
- Integrate Steamworks.NET into your Unity game project for the simplest and most robust way to bring your game to Steam. Steamworks Founda…☆153Updated 3 weeks ago
- Improved Unity C# Timers that run as a Player Loop System☆203Updated last month
- This asset allows users to view raycasts as the user fires them.☆177Updated 7 months ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆251Updated 3 years ago
- ☆215Updated last month
- Object Pooling for Unity☆214Updated 3 years ago
- GPU Line of Sight / Field of View visualization for Unity☆160Updated 4 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆198Updated 3 years ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆215Updated last year
- Coloured animated progress bar made in Unity, with Shader Graph.☆148Updated 2 years ago
- A better replacement for UnityEvents☆146Updated 2 years ago
- ☆132Updated last year
- A player traversal toolkit for Unity.☆196Updated 4 years ago
- Support for animating UI Toolkit elements with Timeline.☆204Updated 2 years ago
- ☆228Updated 9 months ago
- A Steamworks implementation for Fish-Net.☆132Updated last year
- Tutorial Files from OWS C# Videos☆105Updated 3 years ago
- Simple and extensible event system for Unity Engine, implemented via scriptable objects☆148Updated 3 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆218Updated 5 years ago
- Unity Mini MVCS (Model-View-Controller-Service) Architecture. This has NO dependency on MonoBehaviours. Created by (RMC) Rivello Multimed…☆103Updated last year
- Get started making multiplayer games with Netcode for GameObjects☆220Updated last year
- A Unity messaging/event system for the lazy☆126Updated last year
- Tool for control over Unity's main toolbar☆136Updated last month
- Generic UnityEngine.Objects☆177Updated 3 years ago
- Create a serializable dictionary in Unity with all necessary error detections☆100Updated 8 months ago
- A couple of attributes that help disabling Domain Reloading in Unity easier☆241Updated last year
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆107Updated 2 years ago