PsichiX / amethyst-navigation
Nav-mesh based 2D and 3D navigation toolset for Amethyst game engine
☆24Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for amethyst-navigation
- Bevy engine + miniquad render plugin☆38Updated 4 months ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 11 months ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- ☆37Updated 5 years ago
- 3d agnostic framework (game engine) terrain engine☆40Updated 3 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- ☆20Updated 5 years ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 2 years ago
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- A batteries included networking crate for games.☆40Updated 4 years ago
- Rust macros for statically including resources in release mode, but dynamically loading them in debug mode.☆22Updated 3 years ago
- Nav-Mesh path finder for Rust☆49Updated 2 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆54Updated last year
- ☆21Updated 3 years ago
- An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities☆13Updated 4 months ago
- Benchmarks the Amethyst Game Engine by rendering as many bunny sprites as possible at 60fps☆15Updated 6 years ago
- super small shoot 'em up☆10Updated 4 years ago
- A generic scene graph extension for Specs☆36Updated 4 years ago
- A RTS about mice on the moon made for the 2020 Github Game Off☆38Updated 3 years ago
- A physics engined based on my ldjam-47 entry☆30Updated 3 years ago
- Pathfinding on grids using jumping point search and connected components.☆25Updated 3 months ago
- Add a REPL to your application with a few macros☆16Updated last year
- A 4X style camera for bevy.☆35Updated 2 years ago
- AI Steering behaviors crate implemented in Rust http://orhanbalci.github.io/rust-steering-behaviors☆24Updated 6 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- ☆21Updated 3 years ago
- Port of mrk-its/rust-robbo to bevy☆36Updated 3 years ago
- Reference implementation of netcode.io☆42Updated 4 years ago
- A cross platform (wasm included) networking library!☆56Updated 2 years ago