PsichiX / amethyst-navigationLinks
Nav-mesh based 2D and 3D navigation toolset for Amethyst game engine
☆24Updated 5 years ago
Alternatives and similar repositories for amethyst-navigation
Users that are interested in amethyst-navigation are comparing it to the libraries listed below
Sorting:
- Bevy engine + miniquad render plugin☆45Updated 3 months ago
- ☆39Updated 6 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- 3d agnostic framework (game engine) terrain engine☆39Updated 3 years ago
- Main repository for Will -- 2.5D moddable action adventure game☆45Updated 3 years ago
- A batteries included networking crate for games.☆39Updated 5 years ago
- A cross platform (wasm included) networking library!☆58Updated 3 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- ☆32Updated last year
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated last year
- A 4X style camera for bevy.☆36Updated 3 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 4 months ago
- Reference implementation of netcode.io☆43Updated 5 years ago
- A physics engined based on my ldjam-47 entry☆32Updated 4 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- The boardgame Hive, written in Rust☆17Updated last year
- A remake of the classic Boulder Dash game in Rust, using Amethyst.rs engine☆22Updated 5 years ago
- Parallax backgrounds for bevy cameras☆22Updated 3 years ago
- Add a REPL to your application with a few macros☆17Updated 2 years ago
- ☆20Updated last month
- Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.☆22Updated 10 months ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- A trig-less 2d line of sight algorithm in Rust☆23Updated 4 years ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- ☆20Updated 5 years ago
- An asteroids clone written in the Amethyst Game Engine☆26Updated 6 years ago
- Remote developer tools for bevy☆59Updated 2 years ago
- Early stage RTS game prototype.☆27Updated 4 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated last year