nlguillemot / fictional-doodleLinks
☆17Updated 9 years ago
Alternatives and similar repositories for fictional-doodle
Users that are interested in fictional-doodle are comparing it to the libraries listed below
Sorting:
- 3D Game Engine☆21Updated 4 months ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- A free C++ game development framework for Windows.☆42Updated 2 weeks ago
- C++ Vulkan 3D Game Engine☆29Updated 6 years ago
- The fastest culler ever☆36Updated 6 years ago
- Game engine written with C++ and Vulkan.☆25Updated 3 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- 3D Graphics Engine☆44Updated last week
- A C++ game engine☆33Updated 5 years ago
- Next-gen general purpose game engine written in modern C++☆60Updated 2 months ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- A graphics Framework/Game Engine☆10Updated 2 years ago
- A small example of using the Windows XAudio2 API in C☆22Updated 3 years ago
- Modern OpenGL deferred rendering example☆37Updated last year
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆41Updated 3 years ago
- ☆18Updated 9 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆43Updated 5 years ago
- Experimental rendering engine☆50Updated 3 months ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- Software renderer.☆13Updated last year
- A D3D12-based rendering engine☆57Updated 4 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 2 months ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago