nitosan / GearVRf-docsLinks
Documentation for GearVR Framework
☆10Updated 5 years ago
Alternatives and similar repositories for GearVRf-docs
Users that are interested in GearVRf-docs are comparing it to the libraries listed below
Sorting:
- ☆43Updated 7 years ago
- Unity editor wizard that exports to glTF Format☆51Updated 8 years ago
- Using ARCore and GearVR, we are now able to get positional tracking on High End Mobile VR for Android.☆47Updated 7 years ago
- ☆26Updated 6 years ago
- Unity framework for mobile VR apps☆21Updated 10 years ago
- Leap Motion experimental application: Particles!☆16Updated 6 years ago
- Helpful components for aligning and keeping virtual objects aligned with the physical world.☆37Updated 3 years ago
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Updated 3 years ago
- ☆14Updated 6 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- Rendering plugin for Unity☆34Updated 6 years ago
- Editor tools for creating cinematics using the Unity game engine.☆18Updated 11 years ago
- Tool for determining distortion parameters of arbitrary HMDs, and a corresponding set of shaders to correct that distortion.☆37Updated 5 years ago
- MonoGame adapters for Managed-OSVR.☆9Updated 9 years ago
- HoloKilo Positional Tracker for Android☆24Updated 9 years ago
- A project and presentation used at //build 2018 in Seattle. Here, we feature Timeline, ProBuilder and TextMesh Pro and how MR development…☆11Updated 7 years ago
- Pathtracing☆13Updated 5 months ago
- A simulated controller for OpenVR☆57Updated 8 years ago
- A library for Unity3D which enables someone to create an XR application for any XR headset and controllers through one unified set of abs…☆14Updated 5 years ago
- An experiment to create instant preview feature for the Vive Focus device☆14Updated 6 years ago
- Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.☆17Updated 8 years ago
- Knuckles finger tracking and advanced interaction system plugin for Unity3D☆26Updated 7 years ago
- Software and hardware to test VR latency on any device☆10Updated 7 years ago
- An OSVR plugin providing joint position and orientation data from the Kinect☆26Updated 8 years ago
- ☆20Updated 8 years ago
- This is the source code for my blog article "Build your own holographic studio with RoomAlive Toolkit"☆41Updated 8 years ago
- Bring your AnimVR creations into Unity☆34Updated 6 years ago
- Based on the VR Networked Physics from Glenn Fiedler☆12Updated 7 years ago
- Unity editor wizard that exports to glTF Format☆8Updated 8 years ago