PebbleCat-Studios / WebVR-ChatLinks
This project is a VRChat inspired project that implements VRChats social and creative aspects on the web! No software other than a browser needed to launch the game. If you plan on contributing to world/avatar creation, you probably want VSCode or something like a coding workspace. :3
☆11Updated 3 weeks ago
Alternatives and similar repositories for WebVR-Chat
Users that are interested in WebVR-Chat are comparing it to the libraries listed below
Sorting:
- ☆24Updated 2 years ago
- Scripts and assets that help you use Open Brush and old Tilt Brush data in your creative projects.☆35Updated last month
- The new repo for the open source Metaverse knowledge sharing effort. To become metaverse.dev☆12Updated last year
- ☆47Updated 3 years ago
- An effort to port Tilt Brush to WebXR.☆47Updated 3 years ago
- A Unity package that allows for realistic video projections.☆14Updated 6 years ago
- An example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found a…☆13Updated 5 years ago
- Blender to JanusVR FireBoxHTML Exporter Addon (with IPFS and Vesta support)☆13Updated 6 years ago
- A virtual computer running in Unity using the Qemu emulator☆23Updated last month
- Runtime GLTF Loader for Unity3D☆12Updated last week
- A-Frame instancing component☆24Updated 2 years ago
- ☆12Updated 6 years ago
- an open-source fork of Oculus' OVRLipSync implementation for Unity (under Oculus Audio license)☆10Updated 4 years ago
- Send links to your XR headset, hassle free.☆33Updated 5 months ago
- Boilerplate HDRP + DXR + DLSS project in VR using OpenXR (DX12 Single Pass Instanced)☆11Updated last year
- Convert a Unity 3D scene to A-Frame.☆46Updated 2 years ago
- A-Frame LOD implementation☆18Updated 6 years ago
- An a-frame component that allows you to target and control a gltf model's morphTargets☆15Updated 6 years ago
- A wrapper for the Exokit Avatars system in an A-Frame component.☆21Updated 2 years ago
- Making SDFs cast shadows and write depth in Unity☆22Updated 2 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- XR (VR+AR) web object packaging core API☆25Updated 4 years ago
- MFCC-based lip-sync library using WASM and WebAudio based on uLipSync☆37Updated last month
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated 2 weeks ago
- Sample Genies avatars with WASD locomotion☆13Updated 3 weeks ago
- A React based DCC for viewing and authoring KHR_interactivity models☆27Updated 3 weeks ago
- WebXR app that allows you to draw/trace in Mixed Reality (Passthrough)☆35Updated 2 years ago
- Demo Project using glTFast☆26Updated last year
- 3D Viewer component for Icosa Gallery☆32Updated last week
- An A-Frame component for navigating scenes on non-VR devices☆35Updated 4 months ago