dtaivpp / text_rpg_engineLinks
☆14Updated 4 years ago
Alternatives and similar repositories for text_rpg_engine
Users that are interested in text_rpg_engine are comparing it to the libraries listed below
Sorting:
- A text-based adventure/rpg game☆10Updated 4 years ago
- A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)☆22Updated last year
- Online narrative variation, allowing author/programmers to have the same underlying story told interactively in different ways.☆18Updated 3 years ago
- Trigger-based tools for Unity for crafting games without programming, made for David Kanaga's Oikospiel☆30Updated 7 years ago
- openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm☆51Updated 7 years ago
- Animated usage of apparatus-generator.☆49Updated 6 years ago
- ☆24Updated 6 years ago
- ✨☆24Updated 4 years ago
- Wave function collapse python implementation☆63Updated 6 years ago
- Cyclic Diffusion-Limited Aggregation example code☆24Updated 5 years ago
- A simple open-source automated game designer☆21Updated 4 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆62Updated 5 years ago
- Generate a special sort of multidimensional perlin noise suitable for blending textures together☆12Updated 7 years ago
- Procedurally generated front for alien languages☆23Updated 7 years ago
- ☆52Updated 4 years ago
- A Processing project to explore the atomic clusters system☆31Updated 5 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆59Updated 5 years ago
- ☆16Updated 10 years ago
- ☆26Updated 7 years ago
- Study of differential geometry with Rust + WebGL☆16Updated 2 years ago
- Generative Computational Design of Islamic Geometric Patterns☆49Updated 5 years ago
- Karl Sims, Evolving Virtual Creatures by Unity.☆61Updated 9 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- Various experiments in procedural storytelling☆13Updated 5 years ago
- A curated list of digital games that use Natural Language Generation techniques☆67Updated 7 years ago
- A simple C# behaviour tree library with a node based custom editor for the Unity game engine☆11Updated 8 years ago
- Tiling Patterns using Polygon-in-Contact Algorithm☆15Updated 9 years ago
- 🖼️📊☆12Updated 5 years ago
- Beamer theme for the Department of Mathematics, University of Oslo☆12Updated last month
- Python 3 code for Make Art with Python☆32Updated 5 years ago