Samsung / GearVRf
The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.
☆409Updated 5 years ago
Alternatives and similar repositories for GearVRf:
Users that are interested in GearVRf are comparing it to the libraries listed below
- Collection of GearVRf demo apps☆176Updated 5 years ago
- Sample code for creating a 360 video player on Android. Creates an OpenGL ES scene that renders a sphere textured with video frames from …☆617Updated 8 years ago
- Cardboard VR Toolkit Library (Decompiled sources)☆88Updated 10 years ago
- Rajawali + Virtual Reality☆136Updated 9 years ago
- A Web Player for 360 Video on the Oculus☆685Updated 7 years ago
- A developer focused sample SDK that allows game and virtual Reality devs to be able to easily and quickly integrate 360 photo/video captu…☆253Updated 6 years ago
- The core libraries, applications, and plugins of the OSVR software platform.☆334Updated 5 years ago
- Rajawali + Vuforia Augmented Reality☆226Updated 9 years ago
- Google VR SDK for Android☆3,292Updated 5 years ago
- A proposal to provide Augmented Reality (AR) capabilities to the web in the form of a prototype on top of WebVR built in Chromium.☆388Updated 5 years ago
- Daydream Elements is a collection of tech demos that showcase principles and best practices for developing high-quality VR experiences.☆137Updated 7 years ago
- Project Tango [deprecated] UnitySDK Example Projects☆472Updated 7 years ago
- Google VR Services Emulator for non Android N to get working Daydream Development Kit hardware☆48Updated 8 years ago
- DroidAR Mobile Locationbased Augmented Reality Framework for Android☆224Updated 3 years ago
- Project to add mobility features to the Google Cardboard project. Inital plan is to use the onboard accelerometer, then move to other thi…☆51Updated 10 years ago
- Oculus SDK for Virtual Reality☆203Updated 3 years ago
- An application that lets you see through the camera while working with cardboard.☆103Updated 8 years ago
- Transform360 is an equirectangular to cubemap transform for 360 video.☆1,017Updated 2 months ago
- Repo with submodules for building OSVR for Android☆24Updated 7 years ago
- ☆64Updated 5 years ago
- DroidAR Mobile Locationbased Augmented Reality Framework for Android☆280Updated 8 months ago
- Unified documentation for the OSVR projects.☆93Updated 3 years ago
- Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 1☆699Updated 10 years ago
- The first cross-platform collaborative AR app (for doodling)☆255Updated 6 years ago
- Demo of using TextureView and OpenGL on it to render video☆165Updated 5 years ago
- Demo app to discuss rendering camera frame using OpenGL ES☆127Updated 10 years ago
- Example projects for Project Tango [deprecated] Java API☆503Updated 7 years ago
- A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences☆1,190Updated 2 years ago
- Example code for using the Oculus Rift☆196Updated 3 years ago
- Doodle new worlds onto your own, with Google ARCore.☆198Updated 6 years ago