NateTheGreatt / bitECSLinks
Flexible, minimal, data-oriented ECS library for Typescript
☆1,048Updated 2 months ago
Alternatives and similar repositories for bitECS
Users that are interested in bitECS are comparing it to the libraries listed below
Sorting:
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆243Updated last week
- Entity Component System for javascript☆1,130Updated last month
- A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.☆917Updated last year
- Entity-Component-System library for JavaScript.☆299Updated 2 years ago
- ECS and multiplayer game development toolkit☆204Updated last year
- a node.js + html5 network engine for real-time multiplayer games☆344Updated 11 months ago
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆298Updated 3 months ago
- The fastest Entity Component System library for the web☆143Updated 2 years ago
- A configurable asset pipeline for the web☆122Updated 3 months ago
- Official JavaScript bindings for the Rapier physics engine.☆515Updated last week
- Entity Component System library for javascript☆186Updated 2 months ago
- Building a open source multiplayer 3d rpg using babylon.js and colyseus☆137Updated 2 weeks ago
- A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2☆359Updated last year
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆147Updated 6 months ago
- 🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io☆1,394Updated last month
- 🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3☆1,078Updated 3 weeks ago
- pixi.js based visual game editor☆358Updated last week
- ECS benchmark comparison☆119Updated last year
- Entity Component System game engine☆275Updated 2 years ago
- Tiny and easy to use ECS (Entity Component System) library for game programming☆209Updated 2 years ago
- The 3D renderer for PixiJS. Seamless integration with 2D applications.☆790Updated last year
- data oriented, functional entity component system☆88Updated 6 months ago
- Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.☆286Updated 5 months ago
- A Schema based Object to Buffer converter☆111Updated 2 years ago
- Batteries included TypeScript ECS☆95Updated last year
- A* search algorithm in TypeScript☆95Updated 2 years ago
- ⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript☆429Updated last week
- JavaScript library for developing Game AI.☆1,208Updated 3 months ago
- Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for …☆239Updated 3 weeks ago
- An incremental binary state serializer with delta encoding for games.☆146Updated last week