NateTheGreatt / bitECS
Flexible, minimal, data-oriented ECS library for Typescript
☆983Updated this week
Alternatives and similar repositories for bitECS:
Users that are interested in bitECS are comparing it to the libraries listed below
- Entity Component System for javascript☆1,123Updated 2 years ago
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆220Updated last month
- Entity-Component-System library for JavaScript.☆292Updated last year
- A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.☆893Updated last year
- ECS and multiplayer game development toolkit☆199Updated last year
- Official JavaScript bindings for the Rapier physics engine.☆472Updated last month
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆288Updated 2 years ago
- 🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3☆1,036Updated last month
- The fastest Entity Component System library for the web☆143Updated 2 years ago
- Entity Component System library for javascript☆181Updated last year
- a node.js + html5 network engine for real-time multiplayer games☆345Updated 8 months ago
- Tiny and easy to use ECS (Entity Component System) library for game programming☆197Updated last year
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆141Updated 3 months ago
- A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2☆356Updated last year
- A Schema based Object to Buffer converter☆107Updated 2 years ago
- Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for …☆217Updated this week
- JavaScript library for developing Game AI.☆1,161Updated 4 months ago
- Rectangular tilemap implementation for PixiJS☆294Updated 2 weeks ago
- The 3D renderer for PixiJS. Seamless integration with 2D applications.☆778Updated 8 months ago
- data oriented, functional entity component system☆87Updated 3 months ago
- ECS benchmark comparison☆115Updated last year
- pixi.js based visual game editor☆331Updated this week
- Example code for getting started with ECS in Phaser 3☆33Updated 2 years ago
- ECSY and three.js components, systems and helpers☆180Updated 2 years ago
- A configurable asset pipeline for the web☆114Updated last week
- 🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io☆1,375Updated 2 months ago
- Batteries included TypeScript ECS☆91Updated 8 months ago
- Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.☆279Updated last month
- The best goodies for performant, enterprise-level applications built on PixiJS☆291Updated 4 months ago
- Template for PixiJS using Typescript and Webpack☆177Updated 2 months ago