ZeShmoutt / Unity-ScriptableVariablesLinks
A way of storing common types as references in your assets.
☆13Updated 4 years ago
Alternatives and similar repositories for Unity-ScriptableVariables
Users that are interested in Unity-ScriptableVariables are comparing it to the libraries listed below
Sorting:
- An attribute that allows you to use an enum as an index for arrays and lists☆13Updated 5 years ago
- A type-safe replacement to SendMessage.☆16Updated 3 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- Compare Unity's API between versions☆17Updated 4 years ago
- Procedural mesh generator in Unity.☆28Updated 5 months ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated 2 years ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 5 years ago
- A toolsuite created to make Unity development easier☆32Updated this week
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 8 years ago
- Unity SphereNavigation☆21Updated 6 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆20Updated 3 years ago
- Self-updating Areas enum for NavMesh in Unity☆15Updated 4 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 8 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 4 years ago
- Set of transform tools for Unity☆21Updated 8 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago
- Object detection and optimized raycast system for Unity3D☆22Updated 3 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- Creates the package manifest file for a Unity package☆16Updated last year
- Unity camera scale☆10Updated 7 years ago
- A tool for Unity3D to help you pinpoint redundant data☆21Updated 5 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆25Updated 2 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆23Updated 4 years ago
- UI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and …☆15Updated 10 months ago
- 🏎️💨 Scripts and utilities for working with physics in Unity projects.☆16Updated last year
- Upgrades standard UGUI text to TextMeshPro☆16Updated 5 years ago
- Jobified Time control system for Unity(Rewind,SlowMo,FastForward,Stop) & Physics-AudioSupport☆14Updated 6 years ago
- Simple editor tool to speed up creation of scriptable object assets☆19Updated 3 years ago
- Unity Player/Editor Prefs Editor☆20Updated last year
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 6 years ago