newpolaris / MikudayoLinks
☆16Updated 4 years ago
Alternatives and similar repositories for Mikudayo
Users that are interested in Mikudayo are comparing it to the libraries listed below
Sorting:
- Simple MMD(PMD/VMD) loader in C++☆114Updated 9 years ago
- Simple raytracer using DirectX Raytracing (DXR).☆43Updated 6 years ago
- Cross-platform real-time rendering engine just for myself☆102Updated 7 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Updated 4 years ago
- KTX file format source☆78Updated last month
- A demo of ambient occlusion map baking using DXR☆66Updated 3 years ago
- Experimental Physically Based Renderer☆92Updated 5 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Updated 6 years ago
- shadertoy-dx11 is inspired by www.shadertoy.com☆112Updated 5 years ago
- 3D painting tool☆39Updated 12 years ago
- Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)☆88Updated 5 years ago
- MMDでEffekseerを再生させるプラグインです。☆16Updated 8 years ago
- GameWorks cross-platform graphics API samples☆35Updated 9 years ago
- ☆30Updated 7 years ago
- GPU Texture Baking Tool☆115Updated 6 years ago
- SPIR-V Code Generator / Graph Editor GUI☆67Updated 4 years ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆56Updated 3 weeks ago
- Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with …☆28Updated 6 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- CIS565 Final Project☆38Updated 8 years ago
- An easy-to-use, cross-platform, graphics render library written entirely in rust☆28Updated 6 years ago
- File parser for PMD,PMX,VMD (used in MikuMikuDance)☆159Updated 3 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Vulkan framework for Windows☆88Updated 6 years ago
- Utilities to manipulate spherical images☆71Updated 7 years ago
- ☆24Updated 10 years ago
- Variance shadow mapping for omni lights with Vulkan☆31Updated 7 years ago
- Tutorial Project for Screen Space Reflection☆11Updated 10 years ago
- A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer.☆31Updated 6 years ago