Simple, standalone test applications for D3D12 Variable Rate Shading
☆13Jan 5, 2026Updated 9 months ago
Alternatives and similar repositories for hellovrs
Users that are interested in hellovrs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple D3D12 example demonstrating how to use Intel Tier 1 Variable Rate Shading☆25Jan 3, 2024Updated 2 years ago
- Template to create a Warcraft III map using C#.☆13Apr 6, 2021Updated 5 years ago
- A gameplay scripting framework for the Unity Engine, written in C#.☆19Dec 22, 2020Updated 5 years ago
- Variable Rate Shading and Depth of Field☆100Jan 3, 2023Updated 3 years ago
- Velocity And Luminance Adaptive Rasterization☆16Mar 31, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- The C# to Lua compiler. This fork enables the compiler to be used for Warcraft III mapmaking.☆18Oct 10, 2026Updated 2 weeks ago
- A fluid simulation technical demo.☆31Mar 19, 2025Updated last year
- Warcraft III's Common and Blizzard API's in C#.☆24Aug 8, 2023Updated 3 years ago
- GTA3script Language Specifications☆14Jul 6, 2021Updated 5 years ago
- FidelityFX Variable Shading☆56Jan 29, 2022Updated 4 years ago
- Demo of LoadLibrary function with C++ in Win32 API☆11Jul 12, 2023Updated 3 years ago
- Immediate TUI library prototype☆10Jun 7, 2021Updated 5 years ago
- DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow …☆15Mar 18, 2025Updated last year
- Personal 2002-2010 C++ game programming code. No longer maintained.☆12Oct 7, 2019Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Port of aiju's blit emulator☆19Oct 13, 2018Updated 8 years ago
- This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.☆137Dec 25, 2023Updated 2 years ago
- a ultra lightweight font renderer and font☆11Feb 11, 2025Updated last year
- A description and links to the Example-based Procedural Placement algorithm slides and presentation☆14May 18, 2020Updated 6 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆180Jan 3, 2023Updated 3 years ago
- A free, powerful, multi-purpose tool that helps you monitor system resources, debug software and detect malware. Brought to you by Winsid…☆13Updated this week
- Doggo Browser☆12May 28, 2021Updated 5 years ago
- ☆12Oct 29, 2022Updated 4 years ago
- GTA YSC Processor and Loader for Ghidra☆21Apr 26, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Deferred PBR rendering engine for DirectX 11☆18Jul 21, 2017Updated 9 years ago
- Variable Rate Shading in OpenGL☆15Mar 20, 2024Updated 2 years ago
- Interactive constraints for controlling the growth of procedural models.☆21Dec 7, 2022Updated 3 years ago
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques☆93May 12, 2023Updated 3 years ago
- Gamebaby Rock Sun's D3D12 DirectX Ray Tracing C-Style Sample for beginner☆18Feb 5, 2023Updated 3 years ago
- Header-only skip list library for modern C++ (C++17/C++20)☆18Feb 1, 2022Updated 4 years ago
- Ragnarok Online - Private Server☆11Mar 14, 2019Updated 7 years ago
- Simple Single Header Normal Map Generator☆16Aug 23, 2026Updated 2 months ago
- An early multi-user dungeon game, written in Aberystwyth, Wales, in the late 1980s.☆14Apr 25, 2021Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A hierarchical, recursive ray tracer written in Rust☆20Dec 31, 2019Updated 6 years ago
- WorldPalette is a Maya plugin based on the 2015 SIGGRAPH paper, WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Wor…☆12May 10, 2021Updated 5 years ago
- Clustered shading on Android sample☆68Jun 5, 2017Updated 9 years ago
- ☆15Feb 18, 2025Updated last year
- This repository contains several applications, demonstrating the Meltdown bug.☆10Jan 10, 2018Updated 8 years ago
- A minimal console application to test compute shader in DirectX 12☆10Apr 30, 2026Updated 6 months ago
- This is the public repository for my Master's Thesis project: Dynamic Diffuse Global Illumination Using Probes and Surfels☆10Apr 2, 2024Updated 2 years ago