Atlas - Build everything. Then go beyond.
☆16Sep 20, 2026Updated this week
Alternatives and similar repositories for atlas
Users that are interested in atlas are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Virtual piano controls for your MIDI projects☆12Sep 27, 2025Updated 11 months ago
- basic helicopter control for unity3D (unmaintained)☆11Mar 16, 2016Updated 10 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 9 years ago
- Generate nifty images using chaotic systems.☆13Aug 4, 2017Updated 9 years ago
- Accompanying source code to "Fast Multi-View Rendering for Real-Time Applications" (EGPGV 2020 Paper)☆15Jul 31, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- CLAP/VST plugin with mixer-like UI for remote MIDI control over the network☆15May 20, 2024Updated 2 years ago
- Dark YouTube☆15Jan 8, 2016Updated 10 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 12☆12Jan 13, 2021Updated 5 years ago
- A .NET library that can read and write .reg files☆12Mar 18, 2022Updated 4 years ago
- Time Rewind Mechanic Demo☆11Nov 29, 2016Updated 9 years ago
- ☆13Nov 5, 2021Updated 4 years ago
- slightly updated version of some old voxel terrain project☆16Dec 26, 2016Updated 9 years ago
- Syntax highlighting for the CodeMirror code editor☆14Mar 27, 2022Updated 4 years ago
- Ray Tracing in One Weekend with DXR☆17Jun 18, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Companion code for my article on Span<T> and Memory<T>☆13Jun 1, 2018Updated 8 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 7 years ago
- Various ballistic calculation related apps, based on .Net port of a GNU Ballistics Library☆11Mar 12, 2016Updated 10 years ago
- Convert SVG paths to Houdini JSON nodeshapes.☆13Mar 7, 2018Updated 8 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆13Apr 15, 2024Updated 2 years ago
- A work-in-progress matching decompilation of The Sims 2: Castaway☆16Jan 21, 2026Updated 8 months ago
- 2D constrained Delaunay triangulation library - A C# Port of https://github.com/jhasse/poly2tri☆13Nov 5, 2023Updated 2 years ago
- Basic recreation of the Nier Automata tone filter in VST form☆16Oct 15, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Automatically exported from code.google.com/p/3d-face-reconstruction☆17Apr 13, 2015Updated 11 years ago
- Compact keyframe insert menu☆14Dec 18, 2021Updated 4 years ago
- Prototype for an electron alternative written in C# by Integrative Software LLC and contributors.☆10Apr 12, 2025Updated last year
- MediaPlayerDotNet (MPDN) Open Source RenderScripts☆14Jan 27, 2015Updated 11 years ago
- A WinForms-like C# OpenGL User Interface library☆19Aug 28, 2015Updated 11 years ago
- A Visual Studio extension☆13Aug 13, 2026Updated last month
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 7 years ago
- Maui Helper Library☆18Apr 23, 2022Updated 4 years ago
- Burp suite - Python☆19Nov 2, 2018Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- NVidia Flex support for Cinder.☆18Sep 15, 2017Updated 9 years ago
- Another World Engine in Rust☆13Sep 27, 2025Updated 11 months ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆22Apr 23, 2024Updated 2 years ago
- My Own Dumb Language☆17Feb 28, 2019Updated 7 years ago
- ☆13Jul 14, 2026Updated 2 months ago
- C++/GGML conversion of VAST-AI SkinTokens; Auto rigs a mesh ready for animation☆212Updated this week
- Resonance Audio SDK for Unreal☆15Oct 18, 2018Updated 7 years ago