needle-engine / progressive-meshes-sample
This repository contains two samples for progressive meshes / automatic LOD generation with Needle Engine using either just Vite or Needle Engine with Unity
☆11Updated last year
Alternatives and similar repositories for progressive-meshes-sample
Users that are interested in progressive-meshes-sample are comparing it to the libraries listed below
Sorting:
- Convert an equirectangular panorama to six cube faces☆14Updated last year
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- The Havok Physics plugin runtime files (wasm and js)☆19Updated 7 months ago
- Realtime voxel global illumination in WebGL.☆20Updated last year
- ☆20Updated 2 years ago
- Lightweight mesh class for faster rendering and to reduce memory.☆11Updated 3 years ago
- ☆10Updated 5 months ago
- Natively multithreaded physics for threejs with PhysX.☆15Updated 3 years ago
- ☆14Updated 2 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆24Updated last month
- Rendering, compute, GPU experiments☆32Updated 5 years ago
- Post Effects extension for t3d.js.☆13Updated this week
- Service to weld some ThreeJS geometry to indexed one☆25Updated last year
- A collection Blender tools for helping explore the Ready Player Me API☆13Updated 2 years ago
- ☆44Updated last year
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- TypeScript implementation of the Observer pattern☆18Updated last month
- Experimenting with Shadow techniques like Cascading Shadow Maps☆45Updated 3 months ago
- Send links to your XR headset, hassle free.☆33Updated 3 months ago
- WebGL2 based Volumetric sky and clouds☆36Updated 4 months ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆32Updated 4 months ago
- ☆13Updated 5 months ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated last week
- 💎 A minimal rendering library.☆15Updated 2 years ago
- ☆19Updated 6 months ago
- Collection of PostProcessing effects for Three.js aimed at (mobile) VR☆13Updated 2 months ago
- ☆12Updated 3 months ago
- ☆24Updated last year
- ☆20Updated last year
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago