oktomus / web-experimentsLinks
Rendering, compute, GPU experiments
☆33Updated 5 years ago
Alternatives and similar repositories for web-experiments
Users that are interested in web-experiments are comparing it to the libraries listed below
Sorting:
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆39Updated last week
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 2 years ago
- Low-level graphics for the web☆48Updated 10 months ago
- Experimenting with Shadow techniques like Cascading Shadow Maps☆45Updated 5 months ago
- ☆62Updated 3 years ago
- ☆74Updated last year
- ☆54Updated 3 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 7 months ago
- Track your WebGPU memory usage☆72Updated 2 months ago
- A tiny WGSL online editor☆183Updated 2 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆63Updated 6 months ago
- A simple, template literals-based preprocessor for WGSL shaders☆63Updated last year
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆46Updated last year
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments☆120Updated 2 months ago
- WebGL 2.0 fur demo☆67Updated 8 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆98Updated last year
- Rendering algorithms implemented in WebGPU.☆82Updated last year
- Metaballs rendered in WebGPU☆88Updated last month
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- Examples for node-webgpu☆27Updated 3 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆60Updated 9 months ago
- ☆35Updated 2 years ago
- Virtual Texturing for three.js☆37Updated 10 years ago
- Raytracing with WebGPU☆19Updated 8 months ago
- Chromium build with hardware accelerated ray tracing☆60Updated 5 years ago
- A WebGPU implementation of the "Pristine Grid" technique☆19Updated last year
- A GPU-parallel Marching Cubes implementation using WebGPU☆60Updated last year
- ☆181Updated 2 years ago