puszke / Unity-Sprite-stackingLinks
A simple script I made for Unity to make sprite stacking easier!
☆22Updated 4 years ago
Alternatives and similar repositories for Unity-Sprite-stacking
Users that are interested in Unity-Sprite-stacking are comparing it to the libraries listed below
Sorting:
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes☆40Updated last year
- A powerful, modular first/third person controller for Unity.☆4Updated 2 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆64Updated last month
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆87Updated last year
- Functions for making a simple grid inventory in Unity☆37Updated 4 years ago
- A simple Unity character controller☆32Updated 8 months ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆25Updated 11 months ago
- A bunch of useful Unity tools assisting with pooling and tweening and a lot more.☆31Updated 3 years ago
- Plugin to track your dev time in Unity☆13Updated 3 years ago
- Modular stat system to RPG and RPG Like games☆19Updated 2 years ago
- Procedural generation of metroidvania style maps for Unity.☆42Updated 10 months ago
- Adds a type dropdown for SerializeReference fields. Supports custom drawers and UIToolkit.☆21Updated last year
- ☆27Updated last month
- A simple fluent extension for UIToolkit in Unity3D.☆31Updated 2 years ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆44Updated last year
- Broker Chain Implementation of Stats and Modifiers☆46Updated last year
- Open source metroidvania game.☆92Updated 5 months ago
- ☆12Updated 5 years ago
- A micro-framework to manage unique IDs in scenes with Unity☆37Updated 7 months ago
- Scriptable Objects based FSM for Unity☆58Updated last year
- Unity PixelPlanet Generator☆15Updated 3 years ago
- The source code for my "Recreating Darkwood's Vision Effect" video☆53Updated 4 years ago
- A 2D sprite stacking example and system☆15Updated 6 years ago
- Easily and quickly create rule tiles in Unity.☆54Updated 7 months ago
- C# Attributes that allow you to quickly assign Unity assets from a Dropdown on the Inspector.☆20Updated 3 months ago
- Weighted random selector for Unity.☆98Updated 2 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Lots of helpers I use for working with Unity☆21Updated last year
- Developer Console for Unity☆36Updated last year