mjjq / InverseKinematicsLibrary
Basic 2D Skeletal Animation and Inverse Kinematics Library
☆9Updated 5 years ago
Alternatives and similar repositories for InverseKinematicsLibrary:
Users that are interested in InverseKinematicsLibrary are comparing it to the libraries listed below
- RavEngine sample programs☆33Updated this week
- ENGINE..... vrooooommm☆35Updated 6 months ago
- Raylib backend for Dear ImGui☆40Updated last year
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆29Updated last week
- WAD to glTF converter☆19Updated last year
- A pure C file watcher library☆43Updated 8 months ago
- A powerful cross-platform audio engine, optimized for games.☆47Updated 2 weeks ago
- A generic game loop implementation in C++☆12Updated last year
- A WIP 3D game engine written in C++ 11☆12Updated 4 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 11 months ago
- My attempt of making stb like single-header library solutions in C.☆30Updated last month
- A 3D game engine.☆20Updated 6 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- A 3D Game Engine with a Lua scripting system☆12Updated 4 years ago
- A single-class C++ library for reading animated GIF files☆24Updated 6 months ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆19Updated this week
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago
- C++11 syntactic sugar for ImGui with RAII guards☆65Updated 2 months ago
- A 2d Game Engine written in C++20.☆31Updated 3 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- A simple immediate mode user interface designed for using with SDL2 2d renderer☆13Updated 3 years ago
- A tilemap editor that aims to be simple, fast and lightweight.☆105Updated last week
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆17Updated 3 years ago
- ☆23Updated 2 years ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆62Updated last year
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- A 2D Particle system done with C++ and SDL 2.0☆24Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago