mixandjam / ThePathless-Gameplay
Recreating the basic gameplay from The Pathless
☆73Updated last year
Related projects ⓘ
Alternatives and complementary repositories for ThePathless-Gameplay
- Some shader code project for URP☆73Updated 7 months ago
- An action/fighting game combo system utilizing the command pattern. For Unity/C#, created as a supplement for Unity e-book "Level up your…☆53Updated 10 months ago
- Improved Unity C# Timers that run as a Player Loop System☆78Updated 2 months ago
- Unity Advanced Player Controller☆51Updated 3 months ago
- A Unity Dialogue Editor☆33Updated 2 years ago
- The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifyi…☆67Updated 3 months ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆67Updated last year
- A collection of image effects for Unity.☆65Updated 11 months ago
- A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.☆75Updated 4 years ago
- Unity Audio Source Pooling☆33Updated 3 months ago
- ☆72Updated last year
- Enhance your scene loading experience with Unity.☆98Updated 2 months ago
- Infinite dynamic water with waves, ripples and buoyancy☆43Updated 7 months ago
- A completely refactored, Open Source Full Body FPS Controller. Inspired by Darktide and DISHONORED/ Dark Messiah, uses TWO armatures to l…☆119Updated last year
- Architecture-agnostic code and tools to make Unity based games.☆100Updated 3 months ago
- Unity editor tool for quickly changing the game's color palette☆64Updated last year
- Shader that generates healthbars for Unity URP☆110Updated 2 years ago
- A Simple UI Manager for rapid prototyping and ease of collaboration☆91Updated 3 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆30Updated last year
- Development console for Unity game engine☆100Updated 10 months ago
- Simple fog effects for URP☆69Updated this week
- ☆36Updated 4 months ago
- ☆120Updated 8 months ago
- Water shader in unity urp.☆67Updated 2 years ago
- Benchmarking a bunch of common Unity Optimizations☆63Updated 2 years ago
- Game Mobile Foundation (Android + iOS) Using Unity3D. Simple, Fast and no GC☆111Updated this week
- ☆88Updated 4 months ago
- Using Unity & C# to programatically slice a mesh apart☆51Updated 2 years ago
- Six varied methods for drawing grass with a range of use cases.☆72Updated last year