xjjon / unity-flexible-buff-systemLinks
Framework for a flexible buff system using unity scriptable objects
☆44Updated last year
Alternatives and similar repositories for unity-flexible-buff-system
Users that are interested in unity-flexible-buff-system are comparing it to the libraries listed below
Sorting:
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Unity Asset - On-screen and off-screen indicator☆30Updated last month
- Unity Inspector Graph Tool☆76Updated last year
- A Unity-based sprite animator for simple and advanced animation setups☆36Updated 6 years ago
- 2D splashy springy water☆40Updated 5 years ago
- A Dialogue Node System realized in Unity 2021.1.11.☆41Updated 8 months ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆38Updated 5 years ago
- ☆55Updated last week
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆45Updated 10 months ago
- Reactive node system for Unity☆44Updated last year
- ☆38Updated 4 years ago
- Unity random level generation☆35Updated 6 years ago
- A vector-looking minimap solution for Unity☆39Updated 3 years ago
- ☆60Updated last month
- Play/blend animations, animator controllers in runtime. Uses playable API☆53Updated last year
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆55Updated last month
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆33Updated last week
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆33Updated 5 months ago
- Offscreen indicators for Unity 3D game objects☆51Updated 5 years ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆65Updated 4 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- 👩🚀 Atlas Utility library for Unity☆53Updated 2 years ago
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆36Updated 4 years ago
- A radial layout group component base on UGUI with very easy angle and radius control.☆50Updated 5 years ago
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Recreate 3rd Person Character Controller from Unity Standard Assets☆38Updated 3 weeks ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆61Updated 2 years ago
- Keep a history of all the builds you do.☆35Updated last year
- A framework for open world style scene streaming in Unity☆58Updated 5 years ago
- Simple math expression parser library for Unity☆51Updated 2 years ago