amel-unity / Multi-Scene-workflowLinks
A demo on how to manage multiple scenes
☆69Updated 5 years ago
Alternatives and similar repositories for Multi-Scene-workflow
Users that are interested in Multi-Scene-workflow are comparing it to the libraries listed below
Sorting:
- Scriptable Objects based FSM for Unity☆62Updated 2 years ago
- Architecture-agnostic code and tools to make Unity based games.☆109Updated last year
- Unity 3D Multi Platform Builder Configuration Project Tool☆48Updated last month
- Free procedural level generator for unity☆143Updated last year
- Benchmarking a bunch of common Unity Optimizations☆65Updated 3 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆84Updated 5 years ago
- A powerful lightweight Finite State Machine for Unity, taking full advantage of editor.☆52Updated last year
- Character Controller for 2.5D Platformer on Unity☆131Updated 2 years ago
- Totally Accurate Ragdoll Simulator☆120Updated 11 months ago
- ⬜ Vhs post effect for Unity Urp☆82Updated 7 months ago
- Time trial ghosts for any kind of speed running game.☆63Updated 3 years ago
- Unity RTS-style unit selection☆92Updated 3 years ago
- A cel shading effect based on the main shader from Breath of the Wild.☆116Updated 4 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆78Updated 2 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆72Updated 8 months ago
- A small collection of tools that multiple projects make use of.☆73Updated 5 months ago
- A tool to blend skyboxes in Unity☆40Updated 2 years ago
- ☆70Updated 2 years ago
- In game console for Unity☆41Updated 4 years ago
- Dynamic Gore and Injuries system for Unity☆79Updated 5 years ago
- Simple way to reference a scene in Unity without typing manually the scene path.☆85Updated 8 months ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆120Updated 4 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆134Updated 5 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆72Updated 2 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- ☆111Updated 10 months ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆90Updated 2 years ago
- Weighted random selector for Unity.☆99Updated 3 years ago
- DualShock 4 gyroscope extension for Unity Input System☆59Updated 3 years ago
- A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make u…☆114Updated 2 years ago