miloyip / svpng
Minimalistic C function for saving RGB/RGBA image as uncompressed PNG.
☆660Updated 3 years ago
Alternatives and similar repositories for svpng:
Users that are interested in svpng are comparing it to the libraries listed below
- Light rendering in 2D☆864Updated 3 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆526Updated 2 years ago
- 2D Line Drawing Samples in C☆201Updated 3 years ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,394Updated 6 months ago
- Ubpa Graphics Mathematics☆321Updated 3 years ago
- Tiny 2D physics engine☆125Updated 3 years ago
- 3D Software Renderer in 700 Lines !!☆2,271Updated 6 months ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆202Updated 6 years ago
- Crossplatform C++11 2D Game Engine for Desktop and Mobile games☆530Updated 5 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,133Updated this week
- 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。☆445Updated last year
- Header-only, tiny (99 lines) and powerful C++20 static reflection library.☆672Updated 3 years ago
- Tutorials for OpenGL 3.3 and later☆902Updated 9 years ago
- App of RTR, PTR and Editor☆780Updated 3 years ago
- 你见过的最简单的 GCC/CLANG 项目构建工具,定义式构建,比命令式更简单☆880Updated 3 weeks ago
- CPU & GPU RTX based on OpenGL☆399Updated 4 years ago
- 配合我的知乎专栏写的项目☆1,775Updated last year
- Bundle, an embeddable compression library: DEFLATE, LZMA, LZIP, BZIP2, ZPAQ, LZ4, ZSTD, BROTLI, BSC, CSC, BCM, MCM, ZMOLLY, ZLING, TANGE…☆661Updated 7 years ago
- A small C11 compiler☆771Updated 4 years ago
- A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed. …☆495Updated 6 years ago
- GameMachine☆143Updated 4 years ago
- 《全局光照技术:从离线到实时渲染》☆1,090Updated last year
- Vulkan中文教程☆720Updated 2 months ago
- AVL implementation which is as fast/compact as linux's rbtree☆363Updated 3 years ago
- Utopia Game Engine 无境游戏引擎☆489Updated 2 years ago
- 从blink里剥离的垃圾回收组件, 能让c++拥有java一样的自动垃圾回收机制☆368Updated 6 years ago
- Simple command-line options handler (C++11)☆378Updated 8 months ago
- Ray Tracing 学习笔记☆65Updated 6 years ago
- Backup of e-books.☆78Updated 5 years ago
- a cross platform 3d engine using c++98☆163Updated 3 years ago