wgtdkp / apolloniaLinks
Tiny 2D physics engine
☆128Updated 3 years ago
Alternatives and similar repositories for apollonia
Users that are interested in apollonia are comparing it to the libraries listed below
Sorting:
- 简单的2D物理引擎(CMake,OpenGL)☆184Updated 6 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆203Updated 7 years ago
- a simple c++ soft raster renderer 简单的光栅化渲染器☆140Updated 4 years ago
- a cross platform 3d engine using c++98☆162Updated 4 years ago
- Simple Software Render☆152Updated 7 years ago
- Ubpa Graphics Mathematics☆325Updated 3 years ago
- GameMachine☆148Updated 4 years ago
- Crossplatform C++11 2D Game Engine for Desktop and Mobile games☆532Updated 6 years ago
- my first cpu render engine. the main purpos is learning.☆314Updated 5 years ago
- Light rendering in 2D☆878Updated 3 years ago
- A 2D rigid body physics engine.☆96Updated 8 years ago
- Cross-Platform Game Engine☆159Updated 4 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆528Updated 2 years ago
- Software programmable graphics pipeline (scanline rasterzation based 3D renderer)☆174Updated 3 years ago
- software rasterizer in one file☆56Updated 9 years ago
- ☆95Updated 3 years ago
- Ray Tracing 学习笔记☆64Updated 6 years ago
- Physics2D - Simple 2D Physics Simulation for Blog Tutorials.☆93Updated 2 years ago
- An experimental rendering engine☆348Updated 4 years ago
- draw 2D light with c++☆66Updated 7 years ago
- Ubpa Entity-Component-System (U ECS) in Unity3D-style☆381Updated 3 years ago
- Utopia Game Engine 无境游戏引擎☆492Updated 3 years ago
- Minimalistic C function for saving RGB/RGBA image as uncompressed PNG.☆728Updated 3 years ago
- Backup of e-books.☆78Updated 6 years ago
- 2D Line Drawing Samples in C☆203Updated 3 years ago
- This is a toy project for learning the theory of 3D render. Single File!☆28Updated 6 years ago
- a tiny soft ware raster renderer☆12Updated 7 years ago
- A tiny soft-renderer built from scratch using C++ 11☆185Updated 3 years ago
- Note from tiny renderer project☆79Updated 4 years ago
- Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0☆107Updated 7 years ago