miloyip / lineLinks
2D Line Drawing Samples in C
☆204Updated 3 years ago
Alternatives and similar repositories for line
Users that are interested in line are comparing it to the libraries listed below
Sorting:
- Lightweight and low-level creative coding toolkits in C.☆246Updated 7 years ago
- Minimalistic C function for saving RGB/RGBA image as uncompressed PNG.☆741Updated 3 years ago
- High Quality 2D Graphics Library☆163Updated 5 years ago
- Tiny 2D physics engine☆126Updated 3 years ago
- Light rendering in 2D☆881Updated 3 years ago
- A Free, High-Quality, and Portable Font Engine☆71Updated last year
- a cross platform 3d engine using c++98☆163Updated 4 years ago
- Simple Software Render☆152Updated 8 years ago
- Compact and embeddable RGBA/HSLA library that supports WEBP, JPG, progressive JPG, PNG, TGA, DDS DXT1/2/3/4/5, BMP, PSD, GIF, PVR2/3 (ET…☆139Updated last year
- 🎨 A multi-platform graphic library☆268Updated 2 years ago
- A header-only C++11 reflection library☆100Updated 11 months ago
- ☆174Updated 8 years ago
- Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.☆375Updated last week
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆227Updated 10 years ago
- C++ reflect library in less than 200 lines☆26Updated 9 years ago
- A minimalist high level language for writing cross-platform native code☆56Updated 7 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆55Updated 11 years ago
- Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.☆167Updated 7 years ago
- Cross-platform real-time rendering engine just for myself☆102Updated 7 years ago
- Based on the malloc implementation from http://tlsf.baisoku.org/☆67Updated 9 years ago
- scanline zbuffer algorithm in CPU☆22Updated 14 years ago
- A simple but modern graphic engine☆86Updated 7 years ago
- Software programmable graphics pipeline (scanline rasterzation based 3D renderer)☆174Updated 4 years ago
- OpenGL based ANSI C implementation of the OpenVG standard.☆135Updated 15 years ago
- OpenGL ES 2.0, 3.0 and 3.1 with GLSL☆171Updated 9 years ago
- Encoding float3 normal vectors to uint16 by using optimized sperical coords together with alias method.☆53Updated 5 years ago
- A simple C string lib☆356Updated 9 years ago
- Delegates for C++ by Don Clugston☆117Updated 14 years ago
- Simple and high-performance and platform independent Bitmap class (34% faster than GDI/GDI+, 40% faster than DDraw)☆142Updated 4 years ago
- The fastest JSON parser written in pure C☆154Updated 5 years ago