UVa Online Judge accepted solutions
☆13May 14, 2022Updated 4 years ago
Alternatives and similar repositories for UVa
Users that are interested in UVa are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Procedural city generation.☆13Oct 15, 2022Updated 3 years ago
- A Rust library for draping polygons over terrain with gfx☆11Mar 5, 2018Updated 8 years ago
- ☆12Nov 19, 2018Updated 7 years ago
- Vulkan TTF font rendering using bezier curves☆12Feb 24, 2019Updated 7 years ago
- A physically based ray tracer accelerated by OptiX.☆11Dec 24, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Trims and reimports all audio assets in a level sequence to reduce project size in UE5.7☆14Apr 27, 2026Updated 3 weeks ago
- Lighting Test for Unreal Engine 5☆11Nov 3, 2022Updated 3 years ago
- Rope collision in cpp☆12Jun 2, 2025Updated 11 months ago
- ☆10May 10, 2019Updated 7 years ago
- A demo of ngraph.forcelayout in 6D space☆13May 20, 2023Updated 3 years ago
- Framework for creating desktop applications with OpenGL and ImGui☆16Oct 19, 2021Updated 4 years ago
- ☆16Mar 7, 2025Updated last year
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 5 years ago
- A unreal engine plugin that automatically generates accessors for gameplay tags in the project.☆14Oct 4, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Huuuge Open Source Library☆12Aug 22, 2022Updated 3 years ago
- Voronoi-Based Foveated Volume Rendering☆10Sep 30, 2021Updated 4 years ago
- Tutorials for the geometry-central geometry processing library.☆16Jul 3, 2020Updated 5 years ago
- Light C++11 graph library☆13Sep 16, 2021Updated 4 years ago
- ☆16Sep 14, 2020Updated 5 years ago
- ☆14Dec 3, 2020Updated 5 years ago
- The Rox operating system☆16Jan 21, 2025Updated last year
- Getting Start NoesisGUI for Unreal Engine☆10Mar 25, 2019Updated 7 years ago
- ☆14Dec 22, 2015Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An exploratory implementation of bit overloads of the C++ standard algorithms☆18Mar 22, 2021Updated 5 years ago
- UE4 component-based interaction system with built-in replication☆12Jun 25, 2021Updated 4 years ago
- Half Edge data structure manipulation(inserting vertices, edges, triangulating faces, extruding faces) and Catmul-Clark Subdivision☆14Oct 27, 2017Updated 8 years ago
- ☆14Oct 5, 2017Updated 8 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- Particle sampling with SPH-based relaxation.☆15Jan 10, 2019Updated 7 years ago
- A sketch-based terrain generation framework on GPU using patch-based texture synthesis.☆16May 6, 2013Updated 13 years ago
- Simple ray tracing engine written in C++ using Qt.☆12Jun 4, 2013Updated 12 years ago
- An implementation of “A Model for Soap Film Dynamics with Evolving Thickness ” Ishida*, Synak*, Narita, Hachisuka, Wojtan, Transactions o…☆15Nov 8, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- SE1 with personal quality-of-life improvements. Constantly work-in-progress. Fork at your own risk.☆15Jan 21, 2026Updated 4 months ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆18Mar 2, 2016Updated 10 years ago
- Minimal video playback ui using imgui+glfw and the python mpv render context API to render to a FBO☆16Nov 9, 2020Updated 5 years ago
- BSDF plotting scripts☆11Oct 18, 2021Updated 4 years ago
- a sweet wrapper of DirectX12.☆11Mar 2, 2024Updated 2 years ago
- Study of differential geometry with Rust + WebGL☆16Jul 18, 2023Updated 2 years ago
- Motion4D - A library for lightrays and timelike worldlines in the theory of relativity☆15Jan 8, 2022Updated 4 years ago