WebGL grass using a vertex shader
☆102Apr 19, 2016Updated 9 years ago
Alternatives and similar repositories for poaceae
Users that are interested in poaceae are comparing it to the libraries listed below
Sorting:
- WebGL grass on a terrain☆521Feb 20, 2023Updated 3 years ago
- C utility modules for 3D graphics using OpenGL☆25Dec 29, 2014Updated 11 years ago
- Undersea rendering with WebGL☆14Mar 19, 2019Updated 6 years ago
- A fast real time physically based renderer☆30Jul 12, 2017Updated 8 years ago
- Orientation independent bézier smoothing of voxel grids☆17Dec 28, 2014Updated 11 years ago
- Header only debug module for c++11☆38Feb 6, 2015Updated 11 years ago
- A glslify module for domain coloring in the complex plane☆14Nov 25, 2016Updated 9 years ago
- This module implements a volumetric light scattering effect(godrays)☆201Jun 29, 2016Updated 9 years ago
- Tiny C library for computing approximate minimal bounding spheres.☆31Mar 7, 2015Updated 10 years ago
- ☆35Mar 4, 2019Updated 7 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Mar 27, 2015Updated 10 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Jul 31, 2016Updated 9 years ago
- Generate a triangle mesh from a parametric equation.☆41Mar 22, 2016Updated 9 years ago
- ☆163Jul 12, 2016Updated 9 years ago
- build 3d scenes with shapes and lights using stack.gl☆17Dec 16, 2016Updated 9 years ago
- Procedural Generation of Rocks in WebGL☆105Jun 17, 2016Updated 9 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- ☆19Mar 15, 2015Updated 10 years ago
- 🏰 TypeScript typings for regl☆11Nov 11, 2016Updated 9 years ago
- Native C++ Library☆49May 23, 2015Updated 10 years ago
- Realistic water scene node for Irrlicht☆29Jun 16, 2016Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16May 11, 2017Updated 8 years ago
- A simple software renderer.☆16Feb 24, 2013Updated 13 years ago
- experimentation for a webgl tunnel☆25Jun 1, 2016Updated 9 years ago
- C++ 3d math types for game developers☆21Feb 16, 2024Updated 2 years ago
- Smooth minimum functions for GLSL☆42Feb 15, 2015Updated 11 years ago
- C++ toolbox for modern OpenGL☆13Feb 3, 2015Updated 11 years ago
- Linear interpolation between multiple arrays☆13Apr 19, 2021Updated 4 years ago
- Lightweight benchmarking component for small C++ routines☆15Mar 29, 2023Updated 2 years ago
- Per function, Lua JIT using LLVM C++ toolchain☆10Jun 8, 2017Updated 8 years ago
- Babel transform for glslify☆49Oct 30, 2020Updated 5 years ago
- A c++ library for paths defined by points within the 2d space☆46Jan 9, 2016Updated 10 years ago
- C++11 Camera Models Classes.☆35Jan 25, 2018Updated 8 years ago
- proteaAudio is a free cross-platform 2D audio library for C++ and Lua. This repo contains enhancements for Linux.☆13May 27, 2012Updated 13 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 9 years ago
- generate spherical harmonics from a cubemap☆68Oct 24, 2016Updated 9 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆172Feb 1, 2019Updated 7 years ago